Lighthouse Bodie Island
<kuid2:140046:101282:3>
| Author: | janathan |
| Kind: | scenery |
| Build: | 4.6 |
| Size: | 31.74MB |
| Uploaded: | 2025-09-17 |
| Website: | youtube.com/c/trainfan1055janathan |
| Downloads: |
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Lighthouse Bodie Island
You can see a demo of this lighthouse here: (https://www.youtube.com/watch?v=SQy0NhhuKeo&t=1s) This update improves brick textures. (Again)
The Bodie Island Lighthouse is a black and white banded, brick lighthouse with a black lantern and an attached oil house located on the Roanoke Sound side of Bodie Island within the Cape Hatteras National Seashore. The lighthouse is painted with three white bands and two black bands that alternate white-black-white-black-white from top to bottom. It has a grey brick base. The light is focussed by a powerful glass First-Order Fresnel Lens. At night, the lighthouse has a unique flash characteristic where it turns on for 2.5 seconds, then off for 2.5 seconds, then on for 2.5 seconds, then off for 22.5 seconds. This cycles repeats with two total cycles per minute. Bodie Island used to be part of Hatteras Island, but a hurricane permanently seperated the island into two sections by permanently flooding the area. The south section is still Hatteras Island, but the north section is Bodie Island.
I'm making a Blender 2.8 tutorial. The first part of which can be watched here: (https://www.youtube.com/watch?v=noBtn9sV5kI&t=3s)
- Lighthouse Bodie Island
- black-brick-normal.png 6.01MB
- black-brick-normal.texture.txt 129 bytes
- black-brick-parameter.png 8.01MB
- black-brick-parameter.texture.txt 110 bytes
- black-brick.png 6.01MB
- black-brick.texture.txt 57 bytes
- black-metal-normal.png 769.84KB
- black-metal-normal.texture.txt 129 bytes
- black-metal-parameter.png 1.00MB
- black-metal-parameter.texture.txt 110 bytes
- black-metal.png 234.40KB
- black-metal.texture.txt 57 bytes
- black-windows-normal.png 385.30KB
- black-windows-normal.texture.txt 133 bytes
- black-windows-parameter.png 513.43KB
- black-windows-parameter.texture.txt 114 bytes
- black-windows.png 385.30KB
- black-windows.texture.txt 61 bytes
- bodie-island.fbx 3.79MB
- bodie-island.trainzmesh 3.80MB
- chimney-normal.png 1.00MB
- chimney-normal.texture.txt 121 bytes
- chimney-prameter.png 1.00MB
- chimney-prameter.texture.txt 100 bytes
- chimney.png 1.00MB
- chimney.texture.txt 49 bytes
- config.txt 2.81KB
- first-order-fresnel-lens-normal.png 1.50MB
- first-order-fresnel-lens-normal.texture.txt 155 bytes
- first-order-fresnel-lens-parameter.png 2.00MB
- first-order-fresnel-lens-parameter.texture.txt 136 bytes
- first-order-fresnel-lens.png 1.50MB
- first-order-fresnel-lens.texture.txt 83 bytes
- glass-normal.png 1.00MB
- glass-normal.texture.txt 117 bytes
- glass-parameter.png 189.15KB
- glass-parameter.texture.txt 98 bytes
- glass.png 1.00MB
- glass.texture.txt 45 bytes
- grey-brick-normal.png 3.01MB
- grey-brick-normal.texture.txt 127 bytes
- grey-brick-parameter.png 4.01MB
- grey-brick-parameter.texture.txt 108 bytes
- grey-brick.png 3.01MB
- grey-brick.texture.txt 55 bytes
- grey-brick2-normal.png 1.50MB
- grey-brick2-normal.texture.txt 129 bytes
- grey-brick2-parameter.png 2.00MB
- grey-brick2-parameter.texture.txt 110 bytes
- grey-brick2.png 1.50MB
- grey-brick2.texture.txt 57 bytes
- lense-night-normal.png 769.84KB
- lense-night-normal.texture.txt 129 bytes
- lense-night-parameter.png 1.00MB
- lense-night-parameter.texture.txt 110 bytes
- lense-night-top-normal.png 769.84KB
- lense-night-top-normal.texture.txt 137 bytes
- lense-night-top-parameter.png 1.00MB
- lense-night-top-parameter.texture.txt 118 bytes
- lense-night-top.png 769.84KB
- lense-night-top.texture.txt 65 bytes
- lense-night.png 769.84KB
- lense-night.texture.txt 57 bytes
- night.fbx 32.34KB
- night.trainzmesh 10.43KB
- night_scene.kin 49.26KB
- oilhouse-normal.png 6.01MB
- oilhouse-normal.texture.txt 123 bytes
- oilhouse-parameter.png 8.01MB
- oilhouse-parameter.texture.txt 104 bytes
- oilhouse.png 6.01MB
- oilhouse.texture.txt 51 bytes
- thumbnail.png 229.99KB
- white-brick-normal.png 6.01MB
- white-brick-normal.texture.txt 129 bytes
- white-brick-parameter.png 8.01MB
- white-brick-parameter.texture.txt 110 bytes
- white-brick.png 6.01MB
- white-brick.texture.txt 57 bytes
- white-windows-normal.png 385.30KB
- white-windows-normal.texture.txt 133 bytes
- white-windows-parameter.png 513.43KB
- white-windows-parameter.texture.txt 114 bytes
- white-windows.png 385.30KB
- white-windows.texture.txt 61 bytes
night
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 83777, 1: 0
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