Futuristic Catenary 2t 22.5ft clearance

<kuid2:140046:102629:1>

Author: janathan
Kind: track
Build: 4.6
Size: 6.24MB
Uploaded: 2025-11-28
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Futuristic Catenary 2t 22.5ft clearance

You can see a demo of this road here: (https://www.youtube.com/watch?v=NLltQPlejvU&t=4138s)
This is a fictional 2-track catenary I made for my fictional high-speed train. There are solar panels mounted above that are not the primary source of power, but provide supplementary power throughout the day in order to reduce power consumption.
This update fixed how the wires bend around curves, which was unprototypical originally.
I also made the wires thicker, so they're more visible. Earlier, they were so thin, the game would barely draw them and they were barely visible.
If you want to reskin or edit it, I've included the .fbx file, which can be imported in Blender 2.8.

    Futuristic Catenary 2t 22.5ft clearance
  • 2t-catenary-sh.fbx 527.04KB
  • 2t-catenary-sh.trainzmesh 476.70KB
  • blue-metal-normal.png 671.00KB
  • blue-metal-normal.texture.txt 127 bytes
  • blue-metal-parameter.png 1.00MB
  • blue-metal-parameter.texture.txt 108 bytes
  • blue-metal.png 283.19KB
  • blue-metal.texture.txt 55 bytes
  • catenary-normal.png 769.84KB
  • catenary-normal.texture.txt 123 bytes
  • catenary-parameter.png 1.00MB
  • catenary-parameter.texture.txt 104 bytes
  • catenary.png 284.79KB
  • catenary.texture.txt 51 bytes
  • config.txt 2.18KB
  • grey-metal-normal.png 769.84KB
  • grey-metal-normal.texture.txt 127 bytes
  • grey-metal-parameter.png 1.00MB
  • grey-metal-parameter.texture.txt 108 bytes
  • grey-metal.png 206.87KB
  • grey-metal.texture.txt 55 bytes
  • lod1.fbx 70.14KB
  • lod1.trainzmesh 43.63KB
  • solar-panel-normal.png 4.01MB
  • solar-panel-normal.texture.txt 129 bytes
  • solar-panel-parameter.png 4.01MB
  • solar-panel-parameter.texture.txt 110 bytes
  • solar-panel.png 3.01MB
  • solar-panel.texture.txt 57 bytes
  • thumbnail.png 408.85KB

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