Futuristic Catenary 3t 22.5ft clearance - short

<kuid2:140046:102631:1>

Author: janathan
Kind: track
Build: 4.6
Size: 6.36MB
Uploaded: 2025-11-28
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Futuristic Catenary 3t 22.5ft clearance - short

You can see a demo of this road here: (https://www.youtube.com/watch?v=NLltQPlejvU&t=4138s)
This is a fictional 3-track catenary I made for my fictional high-speed train. There are solar panels mounted above that are not the primary source of power, but provide supplementary power throughout the day in order to reduce power consumption.
This update fixed how the wires bend around curves, which was unprototypical originally.
I also made the wires thicker, so they're more visible. Earlier, they were so thin, the game would barely draw them and they were barely visible.
If you want to reskin or edit it, I've included the .fbx file, which can be imported in Blender 2.8.

    Futuristic Catenary 3t 22.5ft clearance - short
  • 3t-catenary-sh.fbx 736.64KB
  • 3t-catenary-sh.trainzmesh 660.72KB
  • blue-metal-normal.png 671.00KB
  • blue-metal-normal.texture.txt 125 bytes
  • blue-metal-parameter.png 1.00MB
  • blue-metal-parameter.texture.txt 106 bytes
  • blue-metal.png 283.19KB
  • blue-metal.texture.txt 53 bytes
  • catenary-normal.png 769.84KB
  • catenary-normal.texture.txt 121 bytes
  • catenary-parameter.png 1.00MB
  • catenary-parameter.texture.txt 102 bytes
  • catenary.png 284.79KB
  • catenary.texture.txt 49 bytes
  • config.txt 2.19KB
  • grey-metal-normal.png 769.84KB
  • grey-metal-normal.texture.txt 125 bytes
  • grey-metal-parameter.png 1.00MB
  • grey-metal-parameter.texture.txt 106 bytes
  • grey-metal.png 206.87KB
  • grey-metal.texture.txt 53 bytes
  • lod1.fbx 92.25KB
  • lod1.trainzmesh 44.14KB
  • solar-panel-normal.png 4.01MB
  • solar-panel-normal.texture.txt 127 bytes
  • solar-panel-parameter.png 4.01MB
  • solar-panel-parameter.texture.txt 108 bytes
  • solar-panel.png 3.01MB
  • solar-panel.texture.txt 55 bytes
  • thumbnail.png 450.35KB

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