Squad 7

Squad 7

<kuid:101031:60032>

Author: Richo
Kind: scenery
Build: 1.3
Size: 316.59KB
Uploaded: 2011-04-16
Loadings:
6
-
0
+

Squad 7

Anne Arundel County, Maryland - Squad 7.

Author: Richo Baker

    Squad 7
  • big squad body.jpg 37.67KB
  • big squad body.texture.txt 37 bytes
  • big squad cab 1.jpg 13.31KB
  • big squad cab 1.texture.txt 38 bytes
  • big squad front grill.jpg 17.96KB
  • big squad front grill.texture.txt 44 bytes
  • chancellor squad cab.jpg 41.94KB
  • chancellor squad cab.texture.txt 43 bytes
  • config.txt 902 bytes
  • engine sides and top.jpg 22.25KB
  • engine sides and top.texture.txt 43 bytes
  • headlights.bmp 768.05KB
  • headlights.texture.txt 33 bytes
  • hubcap.bmp 768.05KB
  • hubcap.texture.txt 29 bytes
  • light metal.bmp 12.05KB
  • light metal.texture.txt 34 bytes
  • lightbar 1.bmp 768.05KB
  • lightbar 1.texture.txt 33 bytes
  • metal.bmp 768.05KB
  • metal.texture.txt 28 bytes
  • squad 7.im 273.03KB
  • squad red.jpg 693 bytes
  • squad red.texture.txt 32 bytes
  • squad title 2.bmp 768.05KB
  • squad title 2.texture.txt 36 bytes
  • squad title.bmp 768.05KB
  • squad title.texture.txt 34 bytes
  • turn signal.bmp 172.10KB
  • turn signal.texture.txt 34 bytes
  • wheel.bmp 768.05KB
  • wheel.texture.txt 28 bytes

VE170: Failed to open compiled texture 'turn signal.texture' for 'arc:fld:$(original)/hash-46||kuid 101031 60032.tzarc|'
VE165: Texture 'turn signal.texture' is missing or could not be loaded in mesh 'squad 7.im', material '*Squad 7*5165F6BB*mtl #20*m.onetex'.
VE165: Texture 'turn signal.texture' is missing or could not be loaded in mesh 'squad 7.im', material '*Squad 7*5165F6BB*mtl #20*m.onetex'.
VE36: The texture 'turn signal.bmp' failed to load.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *Squad 7*5165F6BB*mtl #20*m.onetex in mesh file squad 7.im has no texture assigned to a required slot: texture0
VE217: Material *Squad 7*5165F6BB*mtl #20*m.onetex in mesh file squad 7.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'light metal.bmp' is a uniform color.
VE39: The texture 'squad red.jpg' is a uniform color.
VE39: The texture 'wheel.bmp' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 6296

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