ChevyRedBlazer
<kuid2:101340:25229:1>
| Author: | gary_evans |
| Kind: | scenery |
| Build: | 2.7 |
| Size: | 893.44KB |
| Uploaded: | 2019-07-04 |
| Downloads: |
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ChevyRedBlazer
Reskin of Lothar Hake's ChevyBlazer from blue to red
Author: Gary_Evans
- ChevyRedBlazer
- beige.texture.txt 28 bytes
- beige.tga 3.53KB
- black.texture.txt 28 bytes
- black.tga 1.53KB
- blauhell.texture.txt 31 bytes
- blauhell.tga 12.04KB
- blazer.im 1.63MB
- bromslampa.texture.txt 33 bytes
- bromslampa.tga 12.53KB
- chromic.bmp 48.05KB
- chromic.texture.txt 30 bytes
- config.txt 1,017 bytes
- fenster4.texture.txt 31 bytes
- fenster4.tga 3.53KB
- innegr_.texture.txt 44 bytes
- lampabak.texture.txt 31 bytes
- lampabak.tga 96.53KB
- lampafram.texture.txt 32 bytes
- lampafram.tga 96.53KB
- metal_panel.texture.txt 34 bytes
- metal_panel.tga 48.53KB
- pink.tga 812 bytes
- schwarzes plastik 001.texture.txt 44 bytes
- schwarzes plastik 001.tga 3.53KB
- silber.bmp 48.05KB
- silber.texture.txt 29 bytes
- thumbnail.jpg 6.20KB
- weiss.texture.txt 28 bytes
- weiss.tga 3.53KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 22 combined chunks (of 23 source) in .im file:
VE39: The texture 'beige.tga' is a uniform color.
VE39: The texture 'black.tga' is a uniform color.
VE39: The texture 'blauhell.tga' is a uniform color.
VE39: The texture 'schwarzes plastik 001.tga' is a uniform color.
VE39: The texture 'schwarzes plastik 001.tga' is a uniform color.
VE39: The texture 'weiss.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 15496
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 15496
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