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Ambulance station Four

<kuid2:102657:26008:1>

Author: advance
Kind: scenery
Build: 2.0
Size: 1.04MB
Uploaded: 2019-06-07
Loadings:
56
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0
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Ambulance station Four

A modern large ambulance station. Suited as a rescue branch as well. Found under KAB when installed

Author: Brett

    Ambulance station Four
  • air con unit.bmp 192.05KB
  • air con unit.texture.txt 35 bytes
  • ambulance new.bmp 768.05KB
  • ambulance new.texture.txt 36 bytes
  • ambulance_station_four.im 789.07KB
  • as 4.jpg 12.42KB
  • black.bmp 48.05KB
  • black.texture.txt 28 bytes
  • brown.bmp 48.05KB
  • brown.texture.txt 28 bytes
  • concrete rough.bmp 48.05KB
  • concrete rough.texture.txt 37 bytes
  • config.txt 1.20KB
  • dgreen.bmp 48.05KB
  • dgreen.texture.txt 29 bytes
  • door fire exit.bmp 768.05KB
  • door fire exit.texture.txt 37 bytes
  • glass wall 2.bmp 48.05KB
  • glass wall 2.texture.txt 35 bytes
  • grate1.bmp 192.05KB
  • grate1.texture.txt 29 bytes
  • grey render.bmp 192.05KB
  • grey render.texture.txt 34 bytes
  • metal rusty.bmp 48.05KB
  • metal rusty.texture.txt 34 bytes
  • mk48.bmp 48.05KB
  • mk48.texture.txt 27 bytes
  • orange.bmp 48.05KB
  • orange.texture.txt 29 bytes
  • red.bmp 48.05KB
  • red.texture.txt 26 bytes
  • roller door green.bmp 48.05KB
  • roller door green.texture.txt 40 bytes
  • slate.bmp 48.05KB
  • slate.texture.txt 28 bytes
  • white flat.bmp 48.05KB
  • white.bmp 48.05KB
  • white.texture.txt 28 bytes
  • yellow.bmp 48.05KB
  • yellow.texture.txt 29 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 17 combined chunks (of 17 source) in .im file:
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'black.bmp' is a uniform color.
VE39: The texture 'brown.bmp' is a uniform color.
VE39: The texture 'dgreen.bmp' is a uniform color.
VE39: The texture 'mk48.bmp' is a uniform color.
VE39: The texture 'orange.bmp' is a uniform color.
VE39: The texture 'red.bmp' is a uniform color.
VE39: The texture 'white.bmp' is a uniform color.
VE39: The texture 'yellow.bmp' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 17583
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 17583

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