Hospital Large

Hospital Large

<kuid:102657:39008>

Author: advance
Kind: scenery
Build: 2.0
Size: 807.36KB
Uploaded: 2011-04-16
Loadings:
35
-
0
+

Hospital Large

A large hospital with Helo pad. Found under KAB as a scenery object. The Morgue and Boiler room are separate modules.

Author: Brett

    Hospital Large
  • a and e.bmp 768.05KB
  • a and e.texture.txt 30 bytes
  • brown.bmp 48.05KB
  • brown.texture.txt 28 bytes
  • concrete rough.bmp 48.05KB
  • concrete rough.texture.txt 37 bytes
  • config.txt 1.27KB
  • dgreen.bmp 48.05KB
  • dgreen.texture.txt 29 bytes
  • glass wall 2.bmp 48.05KB
  • glass wall 2.texture.txt 35 bytes
  • grey render.bmp 192.05KB
  • grey render.texture.txt 34 bytes
  • helo pad.bmp 48.05KB
  • helo pad.texture.txt 31 bytes
  • hl.jpg 10.50KB
  • hospital_large.im 777.26KB
  • lp cylinder 2.bmp 48.05KB
  • lp cylinder 2.texture.txt 36 bytes
  • red rusty metal.bmp 48.05KB
  • red rusty metal.texture.txt 38 bytes
  • slate.bmp 48.05KB
  • slate.texture.txt 28 bytes
  • white flat.bmp 48.05KB
  • white flat.texture.txt 33 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'brown.bmp' is a uniform color.
VE39: The texture 'dgreen.bmp' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 13655
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 13655

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