Hospital. Large

<kuid2:102657:39008:2>

Author: advance
Kind: scenery
Build: 2.9
Size: 1.07MB
Uploaded: 2019-03-06
Downloads:
93
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0
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Hospital. Large

A medium to large hospital. Helipad, direction signs and morgue unit are separate

    Hospital. Large
  • black.bmp 48.05KB
  • black.texture.txt 28 bytes
  • blue metal 1.bmp 192.05KB
  • blue metal 1.texture.txt 35 bytes
  • blue metal.bmp 192.05KB
  • blue metal.texture.txt 33 bytes
  • brown.bmp 48.05KB
  • brown.texture.txt 28 bytes
  • concrete rough.bmp 48.05KB
  • concrete rough.texture.txt 37 bytes
  • config.txt 3.65KB
  • dark grey.bmp 48.05KB
  • dark grey.texture.txt 32 bytes
  • glass wall 2.bmp 48.05KB
  • glass wall 2.texture.txt 35 bytes
  • grey render.bmp 192.05KB
  • grey render.texture.txt 34 bytes
  • hos mix 1.bmp 768.05KB
  • hos mix 1.texture.txt 32 bytes
  • hos mix 2.bmp 768.05KB
  • hos mix 2.texture.txt 32 bytes
  • hospital_large.im 377.99KB
  • night
  • hospital_large_night.im 8.85KB
  • night textures.bmp 192.05KB
  • night textures.texture.txt 37 bytes
  • red rusty metal.bmp 48.05KB
  • red rusty metal.texture.txt 38 bytes
  • roof set.bmp 192.05KB
  • roof set.texture.txt 31 bytes
  • rottnest.bmp 48.05KB
  • rottnest.texture.txt 31 bytes
  • screenshot.jpg 10.64KB
  • white flat.bmp 48.05KB
  • white flat.texture.txt 33 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'black.bmp' is a uniform color.
VE39: The texture 'brown.bmp' is a uniform color.
VE39: The texture 'dark grey.bmp' is a uniform color.
VE39: The texture 'rottnest.bmp' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 6040

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