VR Lamps And Discs Mesh Library PBR

VR Lamps And Discs Mesh Library PBR

<kuid2:103475:60159:6>

Author: s301
Kind: mesh
Build: 4.6
Size: 4.89MB
Uploaded: 2024-03-05
Web-site: zecrail.com
Loadings:
1
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0
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VR Lamps And Discs Mesh Library PBR

VR Lamps Mesh Library, PBR version, with lamps and tail discs for Victorian Railways locomotives and rolling stock.
Revision 0 - initial release with basic set of lamps and discs
Revision 1 - minor updates
Revision 2 - minor updates
Revision 3 - minor updates
Revision 5 - added animated permanent tail discs
Revision 6 - added carriage tail lamps and hanging tail discs

Author: S301

    VR Lamps And Discs Mesh Library PBR
  • $screenshot$.jpg 7.12KB
  • carriage-lamps-albedo.texture.txt 44 bytes
  • carriage-lamps-albedo.tga 3.00MB
  • carriage-lamps-normals.texture.txt 70 bytes
  • carriage-lamps-normals.tga 3.00MB
  • carriage-lamps-paramaters.texture.txt 85 bytes
  • carriage-lamps-paramaters.tga 4.00MB
  • config.txt 2.18KB
  • dd-lamp-albedo.texture.txt 37 bytes
  • dd-lamp-albedo.tga 1.00MB
  • dd-lamp-normals.texture.txt 63 bytes
  • dd-lamp-normals.tga 1.00MB
  • dd-lamp-parameters.texture.txt 71 bytes
  • dd-lamp-parameters.tga 1.00MB
  • dd-lamp-red-albedo.texture.txt 41 bytes
  • dd-lamp-red-albedo.tga 1.00MB
  • glow-normals.texture.txt 60 bytes
  • glow-normals.tga 64.04KB
  • glow-parameters.texture.txt 65 bytes
  • glow-parameters.tga 1.00MB
  • hanging-disc-albedo.texture.txt 42 bytes
  • hanging-disc-albedo.tga 1.00MB
  • hanging-disc-normals.texture.txt 68 bytes
  • hanging-disc-normals.tga 1.00MB
  • hanging-disc-parameters.texture.txt 81 bytes
  • hanging-disc-parameters.tga 1.00MB
  • permanent-disc-albedo.texture.txt 44 bytes
  • permanent-disc-albedo.tga 1.00MB
  • permanent-disc-normals.texture.txt 70 bytes
  • permanent-disc-normals.tga 1.00MB
  • permanent-disc-parameters.texture.txt 85 bytes
  • permanent-disc-parameters.tga 1.00MB
  • permanent-taildisc-footplate-lod0.fbx 51.45KB
  • permanent-taildisc-footplate-lod0.trainzmesh 22.11KB
  • permanent-taildisc-footplate-lod0_take 001.kin 1.61KB
  • permanent-taildisc-footplate-lod1.fbx 48.72KB
  • permanent-taildisc-footplate-lod1.trainzmesh 8.99KB
  • permanent-taildisc-footplate-lod1_take 001.kin 1.61KB
  • permanent-taildisc-footplate.lm.txt 319 bytes
  • permanent-taildisc-wall-lod0.fbx 55.39KB
  • permanent-taildisc-wall-lod0.trainzmesh 16.76KB
  • permanent-taildisc-wall-lod0_take 001.kin 1.61KB
  • permanent-taildisc-wall-lod1.fbx 45.95KB
  • permanent-taildisc-wall-lod1.trainzmesh 4.44KB
  • permanent-taildisc-wall-lod1_take 001.kin 1.61KB
  • permanent-taildisc-wall.lm.txt 309 bytes
  • red-glow.texture.txt 51 bytes
  • red-glow.tga 64.04KB
  • single-triangle.im 390 bytes
  • vr-carriage-lamp-rear.fbx 69.80KB
  • vr-carriage-lamp-rear.lm.txt 235 bytes
  • vr-carriage-lamp-rear.trainzmesh 58.93KB
  • vr-carriage-lamp-red-glow.fbx 37.45KB
  • vr-carriage-lamp-red-glow.lm.txt 239 bytes
  • vr-carriage-lamp-red-glow.trainzmesh 4.86KB
  • vr-carriage-lamp-side.fbx 74.34KB
  • vr-carriage-lamp-side.lm.txt 235 bytes
  • vr-carriage-lamp-side.trainzmesh 58.69KB
  • vr-carriage-lamp-yellow-glow.fbx 37.47KB
  • vr-carriage-lamp-yellow-glow.lm.txt 242 bytes
  • vr-carriage-lamp-yellow-glow.trainzmesh 4.86KB
  • vr-dd-class-lamp-glow.fbx 30.58KB
  • vr-dd-class-lamp-glow.lm.txt 234 bytes
  • vr-dd-class-lamp-glow.trainzmesh 6.61KB
  • vr-dd-class-lamp-red-glow.fbx 30.58KB
  • vr-dd-class-lamp-red-glow.lm.txt 238 bytes
  • vr-dd-class-lamp-red-glow.trainzmesh 6.61KB
  • vr-dd-class-lamp-red.fbx 39.98KB
  • vr-dd-class-lamp-red.lm.txt 234 bytes
  • vr-dd-class-lamp-red.trainzmesh 20.69KB
  • vr-dd-class-lamp.fbx 39.95KB
  • vr-dd-class-lamp.lm.txt 230 bytes
  • vr-dd-class-lamp.trainzmesh 20.68KB
  • vr-hanging-tail-disc-90deg.fbx 31.86KB
  • vr-hanging-tail-disc-90deg.lm.txt 237 bytes
  • vr-hanging-tail-disc-90deg.trainzmesh 10.87KB
  • vr-hanging-tail-disc.fbx 31.75KB
  • vr-hanging-tail-disc.lm.txt 231 bytes
  • vr-hanging-tail-disc.trainzmesh 10.87KB
  • yellow-glow.texture.txt 57 bytes
  • yellow-glow.tga 64.04KB

(C)2019 Zec Murphy.
You may not modify this creation in any way without the written permission of the author listed above. You may create reskins for your own personal use, including screenshots, however the reskin(s) may not be released without written permission from the author. You may only upload this item to the Auran 'Download Station', but only once written permission has been given from the author. You may not redistribute this item without written permission from the author listed above.
This cre

VE95: This asset does not have a mesh that is visible by default.
TrainzMeshCollisionData::GetRawData> No PhysX actor.

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