Kroger Supermarket

Kroger Supermarket

<kuid:106916:10449>

Author: gfisher
Kind: scenery
Build: 2.0
Size: 4.03MB
Uploaded: 2019-03-14
Loadings:
109
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0
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Kroger Supermarket

A Kroger supermarket from the 1950s.

Author: George Fisher

    Kroger Supermarket
  • aluminum embossed.texture.txt 40 bytes
  • aluminum embossed.tga 12.04KB
  • aluminum.texture.txt 31 bytes
  • aluminum.tga 12.04KB
  • block.bmp 768.05KB
  • block.texture.txt 28 bytes
  • blue paint.texture.txt 33 bytes
  • blue paint.tga 12.04KB
  • brick.texture.txt 28 bytes
  • brick.tga 192.04KB
  • cast iron pipe.bmp 12.05KB
  • cast iron pipe.texture.txt 37 bytes
  • ceiling.texture.txt 30 bytes
  • ceiling.tga 96.04KB
  • config.txt 1.59KB
  • doors.texture.txt 28 bytes
  • doors.tga 1.50MB
  • fan shroud.texture.txt 33 bytes
  • fan shroud.tga 48.04KB
  • fan.texture.txt 26 bytes
  • fan.tga 768.04KB
  • general concrete.bmp 192.05KB
  • general concrete.texture.txt 39 bytes
  • glass-glassalpha.texture.txt 50 bytes
  • glass.tga 12.04KB
  • glassalpha.bmp 12.05KB
  • kroger supermarket.im 189.19KB
  • roofing.bmp 768.05KB
  • roofing.texture.txt 30 bytes
  • sign.texture.txt 27 bytes
  • sign.tga 768.04KB
  • supermarket.tga 384.04KB
  • supermarket_shelves.texture.txt 42 bytes
  • supermarket_shelves.tga 192.04KB
  • thumbnail kroger.jpg 100.18KB
  • thumbnail.jpg 29.61KB
  • vat.texture.txt 26 bytes
  • vat.tga 192.04KB
  • vent.texture.txt 27 bytes
  • vent.tga 768.04KB
  • window ad 1.texture.txt 34 bytes
  • window ad 1.tga 96.04KB
  • window ad 2.texture.txt 34 bytes
  • window ad 2.tga 384.04KB

Free, may be used in any way.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 20 combined chunks (of 20 source) in .im file:
VE166: 20 combined chunks (of 20 source) in .im file:
VE39: The texture 'aluminum.tga' is a uniform color.
VE39: The texture 'blue paint.tga' is a uniform color.
VE39: The texture 'glass.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 3090

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