PUG L&YR class21

<kuid2:116296:2121:3>

Author: skipper1945
Kind: traincar
Build: 3.7
Size: 872.79KB
Uploaded: 2024-06-05
Loadings:
8
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0
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PUG L&YR class21

The L&YR class 21 Pug was built for use in sharply curved sidings for shunting duties and industrial areas and docks in the North west.In later times they became more widely dispersed.Two have survived to preservation.My thanks to 2995valliant for the e-spec and Chris Sprague for beta testing this model.

Author: skipper1945

    PUG L&YR class21
  • $screenshot$.jpg 37.32KB
  • chimneymoving3.tfx 1.14KB
  • chimneystopped3.tfx 1.03KB
  • config.txt 12.49KB
  • cyldraincocks.tfx 420 bytes
  • glands.tfx 404 bytes
  • pug_body
  • 51218-51218.texture.txt 45 bytes
  • 51218.bmp 96.05KB
  • 51218.tga 96.04KB
  • 57xx main gw digital grn2.texture.txt 48 bytes
  • 57xx main gw digital grn2.tga 768.04KB
  • body.im 751.50KB
  • body.lm.txt 228 bytes
  • boiler front plte m7.texture.txt 43 bytes
  • boiler front plte m7.tga 48.04KB
  • brassxx.texture.txt 30 bytes
  • brassxx.tga 3.04KB
  • coal.texture.txt 27 bytes
  • coal.tga 48.04KB
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • gls-env_metal.texture.txt 47 bytes
  • gls.tga 12.02KB
  • l lion-l lion.texture.txt 47 bytes
  • l lion.bmp 12.05KB
  • l lion.tga 12.04KB
  • lo.im 220.48KB
  • load.im 2.89KB
  • load.kin 10.06KB
  • m7 front cyl.texture.txt 35 bytes
  • m7 front cyl.tga 192.04KB
  • r lion-r lion.texture.txt 47 bytes
  • r lion.bmp 12.05KB
  • r lion.tga 12.04KB
  • shadow.im 14.98KB
  • sp rivs op alpha.bmp 3.05KB
  • sp rivs op-sp rivs op alpha.texture.txt 61 bytes
  • sp rivs op-sp rivs op.texture.txt 55 bytes
  • sp rivs op.bmp 3.05KB
  • sp rivs op.tga 4.04KB
  • truro spring.texture.txt 35 bytes
  • truro spring.tga 48.04KB
  • ulo.im 34.09KB
  • shadow.im 14.98KB
  • sidle.tfx 400 bytes
  • steamleak.tfx 388 bytes
  • tc3_script7.gs 39.92KB
  • whistle.tfx 404 bytes

Any parts of this asset may be modified and redistributed without asking for permission. This includes modifying the meshes, reskinning and reusing parts of any included scripts. The original assets, meshes, textures and any modified versions may, however, not be sold for profit. Uploads to the DLS are covered bythe usual DLS uploaded agreement and do not for the purposes of this licence count as Payware.

I would appreciate a credit for the original asset in any modified versions and if additions are ma

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