recovery vessle

recovery vessle

<kuid:119692:30017>

Author: alien3
Kind: scenery
Build: 2.4
Size: 495.50KB
Uploaded: 2021-10-28
Loadings:
9
-
0
+

recovery vessle

Author: alien3

    recovery vessle
  • agreen.bmp 12.05KB
  • agreen.texture.txt 29 bytes
  • awning.bmp 12.05KB
  • awning.texture.txt 20 bytes
  • body.bmp 768.05KB
  • body.texture.txt 27 bytes
  • boom.bmp 192.05KB
  • boom.texture.txt 27 bytes
  • bucket.bmp 192.05KB
  • bucket.texture.txt 29 bytes
  • bulb.texture.txt 27 bytes
  • bulb.tga 3.04KB
  • cable.bmp 192.05KB
  • cable.texture.txt 28 bytes
  • cat_tex_1.bmp 192.05KB
  • cat_tex_1.texture.txt 32 bytes
  • config.txt 986 bytes
  • corr darkrusty.tga 12.04KB
  • gray.jpg 4.61KB
  • gray.texture.txt 27 bytes
  • green095.bmp 12.05KB
  • green095.texture.txt 31 bytes
  • gshed_wood_sides.bmp 96.05KB
  • gshed_wood_sides.texture.txt 39 bytes
  • lightsgreen.bmp 3.05KB
  • lightsgreen.texture.txt 34 bytes
  • lightsred.bmp 3.05KB
  • lightsred.texture.txt 32 bytes
  • lightswhite.bmp 3.05KB
  • lightswhite.texture.txt 34 bytes
  • lutltgreyroof.bmp 3.05KB
  • lutltgreyroof.texture.txt 36 bytes
  • recovery vessle.im 1.05MB
  • shad.jpg 4.61KB
  • shad.texture.txt 27 bytes
  • yellow corona.tga 3.53KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE216: Material *recovery vessle*60F26E46*body*m.onetex in mesh file recovery vessle.im has an inappropriate texture slot assigned: texBump
VE216: Material *recovery vessle*60F26E46*body*m.onetex in mesh file recovery vessle.im has an inappropriate texture slot assigned: texBump
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'agreen.bmp' is a uniform color.
VE39: The texture 'body.bmp' is a uniform color.
VE39: The texture 'boom.bmp' is a uniform color.
VE39: The texture 'bucket.bmp' is a uniform color.
VE39: The texture 'cable.bmp' is a uniform color.
VE39: The texture 'gray.jpg' is a uniform color.
VE39: The texture 'green095.bmp' is a uniform color.
VE39: The texture 'lightsgreen.bmp' is a uniform color.
VE39: The texture 'lightsred.bmp' is a uniform color.
VE39: The texture 'lightswhite.bmp' is a uniform color.
VE39: The texture 'lutltgreyroof.bmp' is a uniform color.
VE39: The texture 'shad.jpg' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 16809
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 16809

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