motor grader
<kuid:119692:900010>
Author: | alien3 |
Kind: | scenery |
Build: | 2.0 |
Size: | 914.73KB |
Uploaded: | 2019-09-22 |
Downloads: |
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motor grader
- motor grader
- agreen.bmp 12.05KB
- awning.bmp 12.05KB
- awning.texture.txt 29 bytes
- black.bmp 12.05KB
- black.texture.txt 28 bytes
- body.bmp 768.05KB
- body.texture.txt 27 bytes
- boom.bmp 192.05KB
- breadpan_sq.bmp 192.05KB
- breadpan_sq.texture.txt 34 bytes
- bucket.bmp 192.05KB
- bucket.texture.txt 29 bytes
- cabfront.texture.txt 31 bytes
- cabfront.tga 48.04KB
- cable.bmp 192.05KB
- cable.texture.txt 28 bytes
- cat_tex_1.bmp 192.05KB
- cat_tex_1.texture.txt 32 bytes
- config.txt 979 bytes
- grill_tex.bmp 96.05KB
- grill_tex.texture.txt 32 bytes
- metal028.bmp 48.05KB
- metal028.texture.txt 31 bytes
- metal031.bmp 48.05KB
- metal031.texture.txt 31 bytes
- metal031.tga 36.23KB
- motor grader.im 757.54KB
- rusty_panel3.jpg 36.69KB
- tires.bmp 192.05KB
- tires.texture.txt 28 bytes
- tires.tga 126.57KB
VE170: Failed to open compiled texture 'metal031.texture' for 'arc:fld:$(original)/hash-42||kuid 119692 900010.tzarc|'
VE165: Texture 'metal031.texture' is missing or could not be loaded in mesh 'motor grader.im', material '*motor grader*2BF277AC*metal*m.onetex'.
VE165: Texture 'metal031.texture' is missing or could not be loaded in mesh 'motor grader.im', material '*motor grader*2BF277AC*metal*m.onetex'.
VE37: The texture 'metal031.tga' is not a power of 2, please resize it.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *motor grader*2BF277AC*metal*m.onetex in mesh file motor grader.im has no texture assigned to a required slot: texture0
VE217: Material *motor grader*2BF277AC*metal*m.onetex in mesh file motor grader.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'body.bmp' is a uniform color.
VE39: The texture 'bucket.bmp' is a uniform color.
VE39: The texture 'cable.bmp' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 16518
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 16518
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