LMS Home Left Branch Bracket RH

LMS Home Left Branch Bracket RH

<kuid:123327:24110>

Author: honeymonster1971
Kind: mosignal
Build: 2.0
Size: 315.17KB
Uploaded: 2011-04-16
Loadings:
58
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0
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LMS Home Left Branch Bracket RH

LMS Home Left Branch Bracket RH

Acknowledgement to Allen Rees (Jetstreamsky) For allowing this reissue.(Rod Young (Comtrain) for guidance on operation, spectacle colours and source soundfile and to Klaus Malorny (KlausM) for figuring out all the signal animation techniques)

Author: Andy King

    LMS Home Left Branch Bracket RH
  • animatedsignal.gs 13.98KB
  • config.txt 3.33KB
  • ladder-ladder.texture.txt 47 bytes
  • ladder.bmp 12.05KB
  • ladder.tga 16.53KB
  • lattice tower-lattice.texture.txt 55 bytes
  • lattice tower.texture.txt 36 bytes
  • lattice tower.tga 48.53KB
  • lattice.bmp 48.05KB
  • lms home left branch bracket.im 45.49KB
  • lms home left branch bracket.kin 11.10KB
  • screenshot.jpg 7.27KB
  • semaphore_down.wav 90.60KB
  • semaphore_up.wav 67.52KB
  • signal arm home back-signal arm mask home.texture.txt 75 bytes
  • signal arm home back.tga 96.53KB
  • signal arm home front-signal arm mask home.texture.txt 76 bytes
  • signal arm home front.tga 96.53KB
  • signal arm mask home.bmp 96.05KB
  • signal corona green.bmp 12.05KB
  • signal corona red.bmp 12.05KB
  • signal structure.texture.txt 39 bytes
  • signal structure.tga 192.53KB
  • signalimpl-2.gs 2.57KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE176: The tag 'corona' in '0' must have a texture file extension.
VE176: The tag 'corona' in '1' must have a texture file extension.
VE176: The tag 'corona' in '2' must have a texture file extension.
VE176: The tag 'corona' in '3' must have a texture file extension.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 766
Soundscript container 'arm_drop' does not specify any sounds
Soundscript container 'arm_raise' does not specify any sounds

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