Steel Industry - Continuous-Process Strip Mill - No Name
<kuid2:124017:10016:3>
Author: | Maddy25 |
Kind: | scenery |
Build: | 2.0 |
Size: | 746.79KB |
Uploaded: | 2019-11-14 |
Web-site: | sentient-potato.org |
Loadings: |
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Steel Industry - Continuous-Process Strip Mill - No Name
This building was inspired by one of the large continuous-processing mills at US Steel's Gary, Indiana facility (their No.1 BOP Shop, before it was painted bright blue). Most of the buildings in that facility are gigantic and this one is no exception, measuring approximately 1500 by 500 feet. At one end, hot, molten iron is dumped into basic-oxygen-process furnaces. From there, the molten metal (steel now) is fed to a continuous-process system that produces steel coils.
I've deliberately NOT made this building industry-active, since people want different types of operations -- some want their industries to work like LARS2 industries, some prefer the ProtoLARS operation, and some don't want industry-active structures at all.
This building is identical to kuid2:124017:10009 except the name/logo has been removed, for all you people that don't happen to be modelling the city of Grandville. :p
[polygons: 7700; textures: 1.91 MB]
Author: Madeline Usher
- Steel Industry - Continuous-Process Strip Mill - No Name
- black.texture 752 bytes
- blast-shield.texture 42.75KB
- coil-front.texture 5.41KB
- coil-side.texture 2.74KB
- concrete.texture 21.42KB
- config.txt 11.72KB
- cont-process.im 772.93KB
- dark-rust.texture 2.74KB
- dark-siding-doors.texture 42.77KB
- dark-siding-steps.texture 42.75KB
- dark-siding-vents.texture 21.42KB
- dark-siding-vents2.texture 21.42KB
- darksteel.texture 5.41KB
- dls_thumbnail.jpg 11.00KB
- insideroof.texture 21.42KB
- lakerem.texture 2.74KB
- light-siding-doors.texture 42.77KB
- light-siding-vents.texture 21.42KB
- light-siding-vents2.texture 21.42KB
- light-siding.texture 21.42KB
- blast-shield.texture 42.75KB
- concrete-concrete-a.texture 42.77KB
- dark-siding-doors-dark-siding-doors-a.texture 85.46KB
- dark-siding-steps-dark-siding-steps-a.texture 85.43KB
- dark-siding-vents-dark-siding-vents-a.texture 42.77KB
- dark-siding-vents2-dark-siding-vents2-a.texture 42.77KB
- light-siding-doors-dark-siding-doors-a.texture 85.46KB
- night.im 18.59KB
- sign-sign-a.texture 42.77KB
- vinyl-doors-vinyl-doors-a.texture 42.77KB
- plate-girder.texture 5.41KB
- ribbed-steel.texture 2.74KB
- roof2.texture 21.42KB
- rust.texture 2.74KB
- screenshot.jpg 11.00KB
- sign-sign-a.texture 42.77KB
- smooth-red.texture 2.74KB
- topvents.texture 5.41KB
- vinyl-doors.texture 21.42KB
- yellow.texture 2.74KB
night
*** END USER LICENSE AGREEMENT ***
This content for TRAINZ is released to anyone who wishes to use it. You are free to modify it in any way, as long as Madeline Usher is mentioned as the original creator. This content may not be sold for profit by anyone. This content is distributed 'AS IS' which means that you use the content at your own risk. The creator is not responsible for any damage or loss of revenue or perceived loss of revenue in any way.
Enjoy!
VE65: The *.texture.txt file is missing for texture resource 'black.texture'.
VE65: The *.texture.txt file is missing for texture resource 'blast-shield.texture'.
VE65: The *.texture.txt file is missing for texture resource 'coil-front.texture'.
VE65: The *.texture.txt file is missing for texture resource 'coil-side.texture'.
VE65: The *.texture.txt file is missing for texture resource 'concrete.texture'.
VE65: The *.texture.txt file is missing for texture resource 'dark-rust.texture'.
VE65: The *.texture.txt file is missing for texture resource 'dark-siding-doors.texture'.
VE65: The *.texture.txt file is missing for texture resource 'dark-siding-steps.texture'.
VE65: The *.texture.txt file is missing for texture resource 'dark-siding-vents.texture'.
VE65: The *.texture.txt file is missing for texture resource 'dark-siding-vents2.texture'.
VE65: The *.texture.txt file is missing for texture resource 'darksteel.texture'.
VE65: The *.texture.txt file is missing for texture resource 'insideroof.texture'.
VE65: The *.texture.txt file is missing for texture resource 'lakerem.texture'.
VE65: The *.texture.txt file is missing for texture resource 'light-siding-doors.texture'.
VE65: The *.texture.txt file is missing for texture resource 'light-siding-vents.texture'.
VE65: The *.texture.txt file is missing for texture resource 'light-siding-vents2.texture'.
VE65: The *.texture.txt file is missing for texture resource 'light-siding.texture'.
VE65: The *.texture.txt file is missing for texture resource 'night/blast-shield.texture'.
VE65: The *.texture.txt file is missing for texture resource 'night/concrete-concrete-a.texture'.
VE65: The *.texture.txt file is missing for texture resource 'night/dark-siding-doors-dark-siding-doors-a.texture'.
VE65: The *.texture.txt file is missing for texture resource 'night/dark-siding-steps-dark-siding-steps-a.texture'.
VE65: The *.texture.txt file is missing for texture resource 'night/dark-siding-vents-dark-siding-vents-a.texture'.
VE65: The *.texture.txt file is missing for texture res
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 25 combined chunks (of 27 source) in .im file:
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 11386
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 11386
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