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Scrapyard Crane

<kuid2:124017:10030:1>

Author: Maddy25
Kind: scenery
Build: 2.0
Size: 396.63KB
Uploaded: 2019-06-05
Web-site: sentient-potato.org
Loadings:
89
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0
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Scrapyard Crane

A large crane with an electro-magnet for moving ferrous materials.
This model has a very large number of polygons. It was made for an area of my route where it is a center of attention and there weren't too many other high-poly objects nearby. I've posted this model on the Download Station since it might be useful to other people as well, but please be aware of its high polygon count.

Polygons: 13,382
Textures: 0.33 MB

Author: Madeline Usher

    Scrapyard Crane
  • bottom-a.tga 9.28KB
  • bottom-bottom-a.texture.txt 49 bytes
  • bottom.tga 24.53KB
  • chain-a.tga 9.28KB
  • chain-chain-a.texture.txt 47 bytes
  • chain.tga 24.53KB
  • config.txt 2.48KB
  • door-a.tga 9.28KB
  • door-door-a.texture.txt 45 bytes
  • door.tga 24.53KB
  • magnet-ends-upper.texture.txt 40 bytes
  • magnet-ends-upper.tga 24.53KB
  • magnet-general.texture.txt 37 bytes
  • magnet-general.tga 12.53KB
  • magnet-side-lower.texture.txt 40 bytes
  • magnet-side-lower.tga 6.53KB
  • magnet-side-upper.texture.txt 40 bytes
  • magnet-side-upper.tga 48.53KB
  • plate-girder.texture.txt 35 bytes
  • plate-girder.tga 24.53KB
  • rail-side.texture.txt 32 bytes
  • rail-side.tga 2.03KB
  • rail-top.texture.txt 31 bytes
  • rail-top.tga 2.03KB
  • railing-a.tga 3.28KB
  • railing-railing-a.texture.txt 51 bytes
  • railing.tga 6.53KB
  • rusty-metal.texture.txt 34 bytes
  • rusty-metal.tga 24.53KB
  • scrapyard-crane.im 909.81KB
  • scrapyard-crane.kin 137.51KB
  • steel-cable.texture.txt 34 bytes
  • steel-cable.tga 3.53KB
  • walkway.texture.txt 30 bytes
  • walkway.tga 48.53KB
  • windowcab-a.tga 5.28KB
  • windowcab-windowcab-a.texture.txt 55 bytes
  • windowcab.tga 12.53KB
  • yellow-top.texture.txt 33 bytes
  • yellow-top.tga 12.53KB
  • yellow.texture.txt 29 bytes
  • yellow.tga 2.03KB

*** END USER LICENSE AGREEMENT ***

This content for TRAINZ

Skipping validation as asset is locally obsolete.
Skipping validation as asset is locally obsolete.

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