wb spoorwegmuseum
<kuid:137392:1085>
| Author: | barrie40 |
| Kind: | scenery |
| Build: | 2.0 |
| Size: | 1.06MB |
| Uploaded: | 2019-09-08 |
| Downloads: |
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wb spoorwegmuseum
wb_spoorwegmuseum
Author: barrie40
- wb spoorwegmuseum
- config.txt 1.11KB
- extur~1.texture.txt 22 bytes
- texture0.jpg 46.56KB
- texture0.texture.txt 31 bytes
- texture10.jpg 32.05KB
- texture11.jpg 30.07KB
- texture12.jpg 16.37KB
- texture13.jpg 19.02KB
- texture14.jpg 45.25KB
- texture14.texture.txt 32 bytes
- texture15.jpg 27.64KB
- texture16.jpg 16.51KB
- texture17.jpg 24.28KB
- texture18.jpg 23.13KB
- texture19.jpg 39.85KB
- texture2.jpg 52.38KB
- texture2.texture.txt 31 bytes
- texture20.jpg 39.13KB
- texture21.jpg 71.35KB
- texture21.texture.txt 32 bytes
- texture22.jpg 16.63KB
- texture23.jpg 63.38KB
- texture24.jpg 16.40KB
- texture25.jpg 74.53KB
- texture26.jpg 19.45KB
- texture27.jpg 14.92KB
- texture28.jpg 17.17KB
- texture29.jpg 15.44KB
- texture3.jpg 16.85KB
- texture30.jpg 41.86KB
- texture30.texture.txt 32 bytes
- texture4.jpg 21.01KB
- texture5.jpg 23.06KB
- texture6.jpg 23.97KB
- texture6.texture.txt 31 bytes
- texture7.jpg 41.92KB
- texture7.texture.txt 31 bytes
- texture8.jpg 45.66KB
- texture8.texture.txt 31 bytes
- texture9.jpg 17.57KB
- wb_spoorwegmuseum.im 440.39KB
VE170: Failed to open compiled texture 'extur~1.texture' for 'arc:fld:$(original)/hash-93||kuid 137392 1085.tzarc|'
VE165: Texture 'extur~1.texture' is missing or could not be loaded in mesh 'wb_spoorwegmuseum.im', material '*wb_spoorwegmuseum*AFCDFDB8*mat30*m.onetex'.
VE66: The texture file 'extur~1.texture.txt' contains non-ANSI characters. Textures must be ANSI.
VE40: Unable to load primary image '??' for texture file 'extur~1.texture.txt'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *wb_spoorwegmuseum*AFCDFDB8*mat30*m.onetex in mesh file wb_spoorwegmuseum.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 4938
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