Lighthouse Cape Hatteras (w/nightmode and rotating beacon)

<kuid2:140046:101250:5>

Author: janathan
Kind: scenery
Build: 4.6
Size: 42.35MB
Uploaded: 2026-02-06
Website: youtube.com/c/trainfan1055janathan
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Lighthouse Cape Hatteras (w/nightmode and rotating beacon)

You can see a demo of this lighthouse here: (https://www.youtube.com/watch?v=SQy0NhhuKeo&t=2s)

This update fixes some parameter textures and adds detail to the bricks.

The Cape Hatteras Lighthouse is a black-and-white spiral-striped, brick lighthouse with a unique brick base and a black lantern room, located on Lighthouse Rd, south of North Carolina Highway 12 in the town of Buxton, North Carolina, on the east coast of the United States near Diamond Shoals. It has two black stripes, one on the north side, the other on the south side and two white stripes, one on the west side and one on the east side. These stripes make one-and-a-half rotations as they spiral upwards towards the lantern room. The St. Augustine lighthouse in Florida is the only other lighthouse with this exact pattern, but it is rotated by 45 degrees. The Cape Hatteras Lighthouse is the tallest brick lighthouse in North America at over 12 stories in height. In 1999, the lighthouse was moved 1,600 ft inland to protect its foundation from erosion as the ocean was gradually creeping towards it. Experts say it may need to be moved again in the near future. The lighthouse used to have a glass First Order Fresnel lens, but in World War II, it was removed so the lighthouse could be used as a watch tower to look for German U-Boats. The lens went missing after that. For that reason, it is now equipped with a modern DCB-224 Aerobeacon, which is a double-sided airport-style reflector 24 inches in diameter. At night, it makes a full rotation every 15 seconds, giving a flash every seven-and-a-half seconds. This lighthouse marks a dangerous section of the Graveyard of the Atlantic in the Outer Banks of North Carolina where the north-moving Gulf Stream collides with the south-moving Labrador Current, creating powerful waves.

I'm making a Trainz Blender Tutorial, the first part of which can be found here: (https://www.youtube.com/watch?v=noBtn9sV5kI&t=3s)

    Lighthouse Cape Hatteras (w/nightmode and rotating beacon)
  • base-normal.png 16.03MB
  • base-normal.texture.txt 90 bytes
  • base-parameter.png 16.03MB
  • base-parameter.texture.txt 63 bytes
  • base.png 7.00MB
  • base.texture.txt 43 bytes
  • black-metal-normal.png 769.84KB
  • black-metal-normal.texture.txt 129 bytes
  • black-metal-parameter.png 1.00MB
  • black-metal-parameter.texture.txt 110 bytes
  • black-metal.png 234.40KB
  • black-metal.texture.txt 57 bytes
  • config.txt 3.47KB
  • daymark-normal.png 2.54MB
  • daymark-normal.texture.txt 121 bytes
  • daymark-parameter.png 8.01MB
  • daymark-parameter.texture.txt 102 bytes
  • daymark.png 6.01MB
  • daymark.texture.txt 49 bytes
  • enterance-normal.png 385.22KB
  • enterance-normal.texture.txt 125 bytes
  • enterance-parameter.png 513.43KB
  • enterance-parameter.texture.txt 106 bytes
  • enterance.png 140.36KB
  • enterance.texture.txt 53 bytes
  • glass-normal.png 1.00MB
  • glass-normal.texture.txt 117 bytes
  • glass-parameter.png 189.15KB
  • glass-parameter.texture.txt 98 bytes
  • glass.png 1.00MB
  • glass.texture.txt 45 bytes
  • hatteras.fbx 2.28MB
  • hatteras.trainzmesh 1.35MB
  • lanternroof-normal.png 769.84KB
  • lanternroof-normal.texture.txt 129 bytes
  • lanternroof-parameter.png 1.00MB
  • lanternroof-parameter.texture.txt 110 bytes
  • lanternroof.png 769.84KB
  • lanternroof.texture.txt 57 bytes
  • night
  • dcb-224aerobeacon.fbx 88.59KB
  • dcb-224aerobeacon.trainzmesh 85.75KB
  • dcb-224aerobeacon_scene.kin 24.65KB
  • light-normal.png 1.00MB
  • light-normal.texture.txt 117 bytes
  • light-parameter.png 1.00MB
  • light-parameter.texture.txt 98 bytes
  • light.png 769.84KB
  • light.texture.txt 45 bytes
  • lightbeam-normal.png 769.84KB
  • lightbeam-normal.texture.txt 125 bytes
  • lightbeam-parameter.png 1.00MB
  • lightbeam-parameter.texture.txt 106 bytes
  • lightbeam.png 769.84KB
  • lightbeam.texture.txt 53 bytes
  • white-metal-normal.png 769.84KB
  • white-metal-normal.texture.txt 129 bytes
  • white-metal-parameter.png 1.00MB
  • white-metal-parameter.texture.txt 110 bytes
  • white-metal.png 769.84KB
  • white-metal.texture.txt 57 bytes
  • yellow-metal-normal.png 1.00MB
  • yellow-metal-normal.texture.txt 131 bytes
  • yellow-metal-parameter.png 1.00MB
  • yellow-metal-parameter.texture.txt 112 bytes
  • yellow-metal.png 769.84KB
  • yellow-metal.texture.txt 59 bytes
  • red-metal-normal.png 4.01MB
  • red-metal-normal.texture.txt 125 bytes
  • red-metal-parameter.png 4.01MB
  • red-metal-parameter.texture.txt 106 bytes
  • red-metal.png 194.04KB
  • red-metal.texture.txt 53 bytes
  • sphear-normal.png 769.84KB
  • sphear-normal.texture.txt 119 bytes
  • sphear-parameter.png 1.00MB
  • sphear-parameter.texture.txt 100 bytes
  • sphear.png 246.89KB
  • sphear.texture.txt 47 bytes
  • thumbnail.png 338.56KB
  • tiles-normal.png 1.00MB
  • tiles-normal.texture.txt 117 bytes
  • tiles-parameter.png 1.00MB
  • tiles-parameter.texture.txt 98 bytes
  • tiles.png 769.84KB
  • tiles.texture.txt 45 bytes
  • white-brick-normal.png 6.01MB
  • white-brick-normal.texture.txt 129 bytes
  • white-brick-parameter.png 8.01MB
  • white-brick-parameter.texture.txt 110 bytes
  • white-brick.png 6.01MB
  • white-brick.texture.txt 57 bytes
  • white-metal-normal.png 769.84KB
  • white-metal-normal.texture.txt 129 bytes
  • white-metal-parameter.png 1.00MB
  • white-metal-parameter.texture.txt 110 bytes
  • white-metal.png 769.84KB
  • white-metal.texture.txt 57 bytes

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 19637, 1: 0

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