167 interior

167 interior

<kuid:141830:130>

Author: MichaelWhiteley
Kind: interior
Build: 2.4
Size: 2.79MB
Uploaded: 2020-08-08
Web-site: mikes-3ds-max.piczo.com
Loadings:
8
-
0
+

167 interior

MichaelWhiteley's 167 interior. With moving controls help from motorman1066

Author: MichaelWhiteley

    167 interior
  • 167_int.im 1.09MB
  • airbrake handle.im 3.27KB
  • boor black.bmp 12.05KB
  • boor brown black.bmp 12.05KB
  • boor brown-boor brown black.texture.txt 61 bytes
  • boor brown.bmp 12.05KB
  • boor.bmp 12.05KB
  • config.txt 9.46KB
  • controller handle.im 11.31KB
  • controller key.im 9.51KB
  • controller switch handle.im 4.78KB
  • cream.bmp 3.00MB
  • cream.texture.txt 28 bytes
  • destination winder handle.im 5.89KB
  • door2 black.bmp 12.05KB
  • door2-door2 black.texture.txt 51 bytes
  • door2.bmp 12.05KB
  • end switch knob.im 2.95KB
  • fleetwood.bmp 3.00MB
  • fleetwood.texture.txt 32 bytes
  • front.bmp 12.05KB
  • front.texture.txt 28 bytes
  • gauge needle.im 1.15KB
  • glasgow_cunarder_interior.im 1.25MB
  • gray.bmp 3.00MB
  • gray.texture.txt 27 bytes
  • green-panto22.texture.txt 47 bytes
  • green.bmp 12.05KB
  • green.texture.txt 28 bytes
  • handbrake handle.im 9.54KB
  • int doors black.bmp 3.00MB
  • int doors-int doors black.texture.txt 59 bytes
  • int doors.bmp 3.00MB
  • interiorwood.bmp 48.05KB
  • interiorwood.texture.txt 35 bytes
  • light switch knob.im 2.95KB
  • lightnos.bmp 48.05KB
  • lightnos.texture.txt 31 bytes
  • main switch handle.im 4.77KB
  • main3.bmp 3.00MB
  • main3.texture.txt 28 bytes
  • panto22.bmp 5.05KB
  • pole switch knob.im 2.95KB
  • red.bmp 12.05KB
  • red.texture.txt 26 bytes
  • roof windows black.bmp 768.05KB
  • roof windows red-black.bmp 768.05KB
  • roof windows red-roof windows red-black.texture.txt 73 bytes
  • roof windows red.bmp 768.05KB
  • roof windows-roof windows black.texture.txt 65 bytes
  • roof windows.bmp 768.05KB
  • seat3.bmp 12.05KB
  • seat3.texture.txt 28 bytes
  • side.texture.txt 27 bytes
  • texture 429 cab.texture.txt 38 bytes
  • texture 429 cab.tga 3.00MB
  • texture glass.tga 4.04KB
  • window winder handle.im 7.32KB
  • windscreen wiper switch.im 2.64KB
  • windscreen wiper.im 3.54KB

VE170: Failed to open compiled texture 'side.texture' for 'arc:fld:$(original)/hash-AC||kuid 141830 130.tzarc|'
VE165: Texture 'side.texture' is missing or could not be loaded in mesh '167_int.im', material '*167_int*C8DDFC37*mtl #1*m.onetex'.
VE40: Unable to load primary image 'side.bmp' for texture file 'side.texture.txt'.
VE18: Attachment point 'a.controllerswitchhandle' referenced by tag 'att' in 'mesh-table/controller_switch' was not found.
VE18: Attachment point 'a.poleswitchknob' referenced by tag 'att' in 'mesh-table/pole_switch' was not found.
VE18: Attachment point 'a.lightswitchknob' referenced by tag 'att' in 'mesh-table/light_switch' was not found.
VE18: Attachment point 'a.endswitchknob' referenced by tag 'att' in 'mesh-table/end_switch' was not found.
VE18: Attachment point 'a.destinationwinderhandle' referenced by tag 'att' in 'mesh-table/destination_winder_handle' was not found.
VE18: Attachment point 'a.windowwinderhandleleft' referenced by tag 'att' in 'mesh-table/window_winder_handle_left' was not found.
VE18: Attachment point 'a.windowwinderhandleright' referenced by tag 'att' in 'mesh-table/window_winder_handle_right' was not found.
VE18: Attachment point 'a.gaugeneedle' referenced by tag 'att' in 'mesh-table/bptrainbrakepipe_needle' was not found.
VE30: The tag 'image' in '0' refers to a nonexistent file: '554 cabin 240.jpg'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *167_int*C8DDFC37*mtl #1*m.onetex in mesh file 167_int.im has no texture assigned to a required slot: texture0
VE166: 19 combined chunks (of 21 source) in .im file:
VE61: Required tag 'interior-controls-type' was missing and has been set to default.
VE39: The texture 'cream.bmp' is a uniform color.
VE39: The texture 'gray.bmp' is a uniform color.
VE39: The texture 'green.bmp' is a uniform color.
VE39: The texture 'green.bmp' is a uniform color.
VE39: The texture 'main3.bmp' is a uniform color.
VE39: The texture 'red.bmp' is a uniform color.

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