Douglas DC-3 static
<kuid:152080:20903>
| Author: | MINITRIX |
| Kind: | scenery |
| Build: | 2.0 |
| Size: | 432.14KB |
| Uploaded: | 2024-12-24 |
| Downloads: |
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Douglas DC-3 static
Douglas DC-3 - scenery object
Author: MINITRIX
- Douglas DC-3 static
- colors.texture.txt 29 bytes
- colors.tga 48.02KB
- config.txt 1.09KB
- cwin-cwin.texture.txt 43 bytes
- cwin.bmp 9.05KB
- cwin.tga 24.02KB
- dc3.im 476.04KB
- dc3.jpg 3.99KB
- gray1.texture.txt 28 bytes
- leitw.texture.txt 28 bytes
- leitw.tga 24.02KB
- motor2.texture.txt 29 bytes
- motor2.tga 12.02KB
- padding.texture.txt 30 bytes
- padding.tga 48.02KB
- rad.texture.txt 26 bytes
- rad.tga 12.02KB
- side1.texture.txt 28 bytes
- side1.tga 768.02KB
- window-window.texture.txt 47 bytes
- window.tga 3.02KB
- wing.texture.txt 27 bytes
- wing.tga 96.02KB
- wing1.texture.txt 28 bytes
- wing1.tga 96.02KB
VE170: Failed to open compiled texture 'gray1.texture' for 'arc:fld:$(original)/hash-B6||kuid 152080 20903.tzarc|'
VE165: Texture 'gray1.texture' is missing or could not be loaded in mesh 'dc3.im', material '*dc3*380F4243*mtl #0*m.reflect'.
VE165: Texture 'gray1.texture' is missing or could not be loaded in mesh 'dc3.im', material '*dc3*380F4243*mtl #0*m.reflect'.
VE165: Texture 'gray1.texture' is missing or could not be loaded in mesh 'dc3.im', material '*dc3*E322A029*mtl #1*m.onetex'.
VE40: Unable to load primary image 'gray1.tga' for texture file 'gray1.texture.txt'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *dc3*380F4243*mtl #0*m.reflect in mesh file dc3.im has no texture assigned to a required slot: texReflect
VE217: Material *dc3*380F4243*mtl #0*m.reflect in mesh file dc3.im has no texture assigned to a required slot: texture0
VE217: Material *dc3*E322A029*mtl #1*m.onetex in mesh file dc3.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'window.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 10579
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 10579
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