Par Canopy

Par Canopy

<kuid2:179051:1023:2>

Author: marky7890
Kind: scenery
Build: 3.5
Size: 645.36KB
Uploaded: 2024-07-08
Downloads:
5
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0
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Par Canopy

The large canopy and waiting room, located on the island platform at Par, Cornwall.

Version 2: Some Texture improvements, beams and canopy supports added. Added more detail to the pillars.
Version 3: Had slightly taller

Author: Marky7890

    Par Canopy
  • bars.tga 4.04KB
  • beams.texture.txt 28 bytes
  • beams.tga 4.04KB
  • bench.texture.txt 28 bytes
  • bench.tga 4.04KB
  • blue.texture.txt 27 bytes
  • blue.tga 13.04KB
  • can_sup-can_sup_alpha.texture.txt 55 bytes
  • can_sup.tga 49.04KB
  • can_sup_alpha.tga 49.04KB
  • canopy.im 593.96KB
  • config.txt 1.03KB
  • lamp_top.texture.txt 31 bytes
  • lamp_top.tga 4.04KB
  • lamp_top2.tga 4.04KB
  • light.jpg 640 bytes
  • light.texture.txt 28 bytes
  • light_blue.tga 13.04KB
  • pillar-cones.texture.txt 35 bytes
  • pillar-cones.tga 4.04KB
  • pillar-main.texture.txt 34 bytes
  • pillar-main.tga 4.04KB
  • pillar-rings.texture.txt 35 bytes
  • pillar-rings.tga 4.04KB
  • pillar-top.texture.txt 33 bytes
  • pillar-top.tga 4.04KB
  • pillar_top.texture.txt 33 bytes
  • pillar_top.tga 25.04KB
  • preview.jpg 16.85KB
  • roof.texture.txt 27 bytes
  • roof.tga 193.04KB
  • roof2.texture.txt 28 bytes
  • roof2.tga 13.04KB
  • roof_edge-roof_edge_alpha.texture.txt 59 bytes
  • roof_edge.tga 7.04KB
  • roof_edge_alpha.tga 7.04KB
  • roof_wood.texture.txt 32 bytes
  • roof_wood.tga 25.04KB
  • roofmetal.jpg 32.59KB
  • roofmetal.texture.txt 32 bytes
  • shelter2_sides.texture.txt 37 bytes
  • shelter2_sides.tga 4.04KB
  • shelter2_wall1-shelter2_wall1_alpha.texture.txt 69 bytes
  • shelter2_wall1.texture.txt 37 bytes
  • shelter2_wall1.tga 49.04KB
  • shelter2_wall1_alpha.tga 49.04KB
  • shelter2_wall2-shelter2_wall2_alpha.texture.txt 69 bytes
  • shelter2_wall2.texture.txt 37 bytes
  • shelter2_wall2.tga 97.04KB
  • shelter2_wall2_alpha.tga 97.04KB
  • shelter_sides.texture.txt 36 bytes
  • shelter_sides.tga 4.04KB
  • waiting_top.texture.txt 34 bytes
  • waiting_top.tga 97.04KB
  • waiting_wall1-waiting_wall1_alpha.texture.txt 67 bytes
  • waiting_wall1.tga 385.04KB
  • waiting_wall1_alpha.tga 385.04KB
  • waiting_wall2-waiting_wall2_alpha.texture.txt 67 bytes
  • waiting_wall2.tga 385.04KB
  • waiting_wall2_alpha.tga 385.04KB
  • waiting_wall2_inside-waiting_wall2_inside_alpha.texture.txt 81 bytes
  • waiting_wall2_inside.tga 385.04KB
  • waiting_wall2_inside_alpha.tga 385.04KB
  • white.texture.txt 28 bytes
  • white.tga 13.04KB

VE166: 23 combined chunks (of 23 source) in .im file:
VE39: The texture 'bench.tga' is a uniform color.
VE39: The texture 'blue.tga' is a uniform color.
VE39: The texture 'lamp_top.tga' is a uniform color.
VE39: The texture 'light.jpg' is a uniform color.
VE39: The texture 'shelter2_sides.tga' is a uniform color.
VE39: The texture 'shelter_sides.tga' is a uniform color.
VE39: The texture 'white.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 13326
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 13326

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