Hotel Tilnowle 04

Hotel Tilnowle 04

<kuid2:184151:4004:1>

Author: VinnyBarb
Kind: scenery
Build: 2.0
Size: 3.49MB
Uploaded: 2019-09-26
Loadings:
17
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0
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Hotel Tilnowle 04

An Australian Hotel (Pub), the Tilnowle Hotel, somewhere in Australia, appeared a long time ago in Trainz/TRS and had been made by AURAN. Since then graphics and TRS/TS have moved on, hence this (at the time) AURAN made Hotel has now been upgraded, renovated, reclad with new cladding and re roofed by me to improve its appearence. Made with Normal Mapping, it also has Nightmode. For TRS04/06/TC.

There is also a TS09 native mode version of this new renovated Hotel on the DLS.

Enjoy

VinnyBarb

Author: VinnyBarb

    Hotel Tilnowle 04
  • config.txt 59.98KB
  • d.im 7.00KB
  • dh.im 3.31KB
  • dpb.im 628 bytes
  • dpnb.im 628 bytes
  • env_metal.texture.txt 32 bytes
  • env_metal.tga 12.53KB
  • night
  • lightop-lightop.texture.txt 49 bytes
  • lightop.bmp 48.05KB
  • lightop.tga 48.53KB
  • night.im 19.98KB
  • night.texture.txt 28 bytes
  • night.tga 384.53KB
  • nightbump.texture.txt 57 bytes
  • nightbump.tga 587 bytes
  • p.im 4.55KB
  • pl.im 1.23KB
  • pls.im 1.23KB
  • pol.im 3.65KB
  • por.im 3.65KB
  • ps.im 3.65KB
  • pub1.wav 214.78KB
  • pubt.im 143.58KB
  • shear.texture.txt 28 bytes
  • shear.tga 3.00MB
  • shearbump.texture.txt 57 bytes
  • shearbump.tga 3.00MB
  • thtil.jpg 39.30KB
  • u.im 1.23KB
  • w.im 6.14KB
  • wp.im 628 bytes
  • wp1.im 628 bytes
  • wp2.im 628 bytes
  • wp3.im 628 bytes
  • wp4.im 628 bytes
  • wp5.im 628 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'night/lightop.tga' is a uniform color.
VE39: The texture 'night/nightbump.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 6953

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