Hotel Tilnowle 09

<kuid2:184151:94004:1>

Author: VinnyBarb
Kind: scenery
Build: 2.9
Size: 3.49MB
Uploaded: 2019-11-14
Website: the-commander.com
Downloads:
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Hotel Tilnowle 09

An Australian Hotel (Pub), the Tilnowle Hotel, somewhere in Australia, appeared a long time ago in Trainz/TRS and had been made by AURAN. Since then graphics and TRS/TS have moved on, hence this (at the time) AURAN made Hotel has now been upgraded, renovated, reclad with new cladding and re roofed by me to improve its appearence. Made with Normal Mapping, it also has Nightmode. For TS09 native mode.

There is also a TRS04 version of this new renovated Hotel on the DLS.

Enjoy

VinnyBarb

Author: VinnyBarb

    Hotel Tilnowle 09
  • config.txt 60.17KB
  • d.im 7.00KB
  • dh.im 3.31KB
  • dpb.im 628 bytes
  • dpnb.im 628 bytes
  • env_metal.texture.txt 32 bytes
  • env_metal.tga 12.53KB
  • night
  • lightop-lightop.texture.txt 49 bytes
  • lightop.bmp 48.05KB
  • lightop.tga 48.53KB
  • night.im 19.98KB
  • night.texture.txt 28 bytes
  • night.tga 384.53KB
  • nightbump.texture.txt 57 bytes
  • nightbump.tga 587 bytes
  • p.im 4.55KB
  • pl.im 1.23KB
  • pls.im 1.23KB
  • pol.im 3.65KB
  • por.im 3.65KB
  • ps.im 3.65KB
  • pub1.wav 214.78KB
  • pubt.im 143.58KB
  • shear.texture.txt 28 bytes
  • shear.tga 3.00MB
  • shearbump.texture.txt 57 bytes
  • shearbump.tga 3.00MB
  • thtil.jpg 39.30KB
  • u.im 1.23KB
  • w.im 6.14KB
  • wp.im 628 bytes
  • wp1.im 628 bytes
  • wp2.im 628 bytes
  • wp3.im 628 bytes
  • wp4.im 628 bytes
  • wp5.im 628 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'night/lightop.tga' is a uniform color.
VE39: The texture 'night/nightbump.tga' is a uniform color.
VE103: The tag 'pub1.wav' in container 'dayloop' is empty.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 6953

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