Landing Craft Support (Large) (Mark 3)

Landing Craft Support (Large) (Mark 3)

<kuid2:201734:51706:1>

Author: coutumariee
Kind: scenery
Build: 2.9
Size: 7.60MB
Uploaded: 2021-12-26
Web-site: militarytrainz.com/
Loadings:
40
-
0
+

Landing Craft Support (Large) (Mark 3)

Landing Craft Support (Large) (Mark 3).

Author: coutumariee

    Landing Craft Support (Large) (Mark 3)
  • boat_mk_iii.im 17.62MB
  • config.txt 976 bytes
  • rtm_0001.jpg 214.17KB
  • rtm_0001.texture.txt 31 bytes
  • rtm_0002.jpg 58.48KB
  • rtm_0002.texture.txt 31 bytes
  • rtm_0003.jpg 122.75KB
  • rtm_0003.texture.txt 31 bytes
  • rtm_0004.texture.txt 51 bytes
  • rtm_0004.tga 48.02KB
  • rtm_0005.jpg 200.75KB
  • rtm_0005.texture.txt 31 bytes
  • rtm_0006.jpg 24.00KB
  • rtm_0006.texture.txt 31 bytes
  • rtm_0007.jpg 76.44KB
  • rtm_0007.texture.txt 31 bytes
  • rtm_0008.jpg 72.01KB
  • rtm_0008.texture.txt 31 bytes
  • rtm_0009.texture.txt 51 bytes
  • rtm_0009.tga 192.02KB
  • rtm_0010.jpg 19.02KB
  • rtm_0010.texture.txt 31 bytes
  • rtm_0011.jpg 299.21KB
  • rtm_0011.texture.txt 31 bytes
  • rtm_0012.jpg 117.04KB
  • rtm_0012.texture.txt 31 bytes
  • rtm_0013.texture.txt 31 bytes
  • rtm_0013.tga 16.02KB
  • rtm_0014.jpg 95.11KB
  • rtm_0014.texture.txt 31 bytes
  • rtm_0015.jpg 33.42KB
  • rtm_0015.texture.txt 31 bytes
  • rtm_0016.texture.txt 51 bytes
  • rtm_0016.tga 24.02KB
  • rtm_0017.jpg 159.49KB
  • rtm_0017.texture.txt 31 bytes
  • rtm_0018.texture.txt 51 bytes
  • rtm_0018.tga 48.02KB
  • rtm_0019-rtm_0019.texture.txt 51 bytes
  • rtm_0019.tga 32.02KB
  • rtm_0020.texture.txt 31 bytes
  • rtm_0020.tga 48.02KB
  • rtm_0021.texture.txt 31 bytes
  • rtm_0021.tga 64.02KB

Free but non commercial use

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 29 combined chunks (of 41 source) in .im file:
VE62: Required container 'thumbnails' is missing.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 208258
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 208258
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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