YVRR_Merced_Falls_Hotel

YVRR_Merced_Falls_Hotel

<kuid2:210518:10184:1>

Author: bendorsey
Kind: industry
Build: 2.9
Size: 626.13KB
Uploaded: 2026-02-17
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YVRR_Merced_Falls_Hotel

This is based on the Yosemite Valley Railroads hotel at Merced Falls, California.

Author: Benjamin R. Dorsey (bendorsey)

    YVRR_Merced_Falls_Hotel
  • boxcar red (solid).jpg 705 bytes
  • boxcar red (solid).texture.txt 41 bytes
  • brick10.jpg 50.11KB
  • brick10.texture.txt 30 bytes
  • config.txt 2.62KB
  • nightmode
  • light_nm.texture.txt 31 bytes
  • light_nm.tga 4.04KB
  • light_nm_alpha.bmp 2.05KB
  • nightmode.im 105.05KB
  • part_1.im 860.36KB
  • part_2.im 1.32MB
  • planks4.jpg 48.35KB
  • planks4.texture.txt 30 bytes
  • rusty iron 4.texture.txt 35 bytes
  • rusty iron 4.tga 65.04KB
  • shingle1.jpg 55.21KB
  • shingle1.texture.txt 31 bytes
  • yvrr merced falls hotel.jpg 13.59KB

VE13: Missing or invalid selection for tag 'mode' in 'smoke0'.
VE13: Missing or invalid selection for tag 'mode' in 'smoke1'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'nightmode/light_nm.tga' is a uniform color.
VE145: Category code 'ZX - Paintshed template' is obsolete.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 28456
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 28456

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