Latah_Bridge_2
<kuid2:210518:10870:2>
| Author: | bendorsey |
| Kind: | buildable |
| Build: | 2.9 (TS2009) |
| Size: | 2.28MB |
| Uploaded: | 2026-03-20 |
| Downloads: |
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Latah_Bridge_2
This approximately 3000 ft long bridge built in 1972 is based on the Latah Bridge over
Latah Creek in Spokane, Washington and is used by the Burlington Northern, Sante Fe, and Union Pacific.
There is a switch where the straight section splits and for this reason I have not included any track on
the bridge. It really is 200 ft above the ground where it crosses Latah Creek. This is a high poly
count item but its length should alleviate most frame rate problems.
Author: Benjamin R. Dorsey (bendorsey)
- Latah_Bridge_2
- ballast2.jpg 24.17KB
- ballast2.texture.txt 31 bytes
- black.bmp 3.05KB
- black.texture.txt 28 bytes
- concrete6.jpg 22.54KB
- concrete6.texture.txt 32 bytes
- config.txt 2.73KB
- latah bridge 2.jpg 12.45KB
- part_1.im 47.91KB
- part_10.im 1.05MB
- part_11.im 539.13KB
- part_2.im 1.29MB
- part_3.im 1.28MB
- part_5.im 1.28MB
- part_6.im 1.29MB
- part_7.im 1.05MB
- part_8.im 1.05MB
- part_9.im 1.05MB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 136876
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 136876
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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