VAZ_06_YELOW
<kuid:2112190:8004>
| Author: | #2112190 | 
| Kind: | scenery | 
| Build: | 2.9 | 
| Size: | 1.31MB | 
| Uploaded: | 2019-03-11 | 
| Website: | trainzland.3dn.ru | 
| Downloads: | 
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VAZ_06_YELOW
Attention !!! Extrime High-Poly Model !!!!
Author: Andrei_B
- VAZ_06_YELOW
                                
 - 1.jpg 556 bytes
 - 1.texture.txt 24 bytes
 - 2.jpg 421 bytes
 - 2.texture.txt 24 bytes
 - 3.jpg 1.66KB
 - 3.texture.txt 24 bytes
 - chrome666.jpg 6.03KB
 - chrome666.texture.txt 32 bytes
 - config.txt 893 bytes
 - ext-r.jpg 3.08KB
 - ext-r.texture.txt 28 bytes
 - far_p.jpg 8.14KB
 - far_p.texture.txt 28 bytes
 - podsv.jpg 2.31KB
 - podsv.texture.txt 28 bytes
 - povtp.jpg 4.26KB
 - povtp.texture.txt 28 bytes
 - salon.jpg 2.85KB
 - salon.texture.txt 28 bytes
 - salp.jpg 456 bytes
 - salp2.jpg 7.02KB
 - salp3.jpg 6.99KB
 - st-salp.texture.txt 41 bytes
 - st-salp2.texture.txt 42 bytes
 - st.jpg 2.55KB
 - t.jpg 1.67KB
 - t.texture.txt 24 bytes
 - vaz_06_yelow.im 2.33MB
 - z-f-2.jpg 16.96KB
 - z-f-2.texture.txt 28 bytes
 - z-f-g.jpg 7.01KB
 - z-f-g.texture.txt 28 bytes
 - z-f.jpg 7.01KB
 - z-f.texture.txt 26 bytes
 
VE90: This asset has an invalid KUID user id
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *VAZ_06_YELOW*76AAE0E7*2106*m.reflect in mesh file vaz_06_yelow.im has no texture assigned to a required slot: texture0
VE217: Material *VAZ_06_YELOW*4E9C7C96*standardmater97*m.reflect in mesh file vaz_06_yelow.im has no texture assigned to a required slot: texture0
VE217: Material *VAZ_06_YELOW*B9C57351*standardmater114*m.reflect in mesh file vaz_06_yelow.im has no texture assigned to a required slot: texture0
VE166: 37 combined chunks (of 41 source) in .im file:
VE62: Required container 'thumbnails' is missing.
VE39: The texture '1.jpg' is a uniform color.
VE39: The texture '2.jpg' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 42414
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 42414
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