TTTE - Thomas The Tank Engine

<kuid2:217537:1:5>

Author: GDennish
Kind: traincar
Build: 4.6
Size: 48.44MB
Uploaded: 2021-08-11
Web-site: sodorworkshops.com
Loadings:
470
-
4
+

TTTE - Thomas The Tank Engine

Thomas the Tank Engine for Trainz 2019 and above. After four years in development, hopefully it's been worth the wait. I would like to thank the countless creators involved in making Thomas become a reality: Neb,Xavier, Jje09, Andrew (TheChairmaster),Thomasthetankmerch, Rileyzzz, AceofTrains, Pcas1986, WarshipNo10, and Carson Marenka. As with many of my other models, this locomotive features working Cabin controls that are accessible via Realistic mode. The cabin for Thomas already has Invisi-Cab built-in, so please do not swap out the cab for Thomas. While reskins are permitted of this locomotive, please DO NOT touch the livery asset for Thomas. Instead, please use the reskin friendly version of Thomas. This model of Thomas is the first locomotive to support the brand new script, TTTELocomotive. It's a brand new script built specifically for Thomas and Friends assets, while being similar to the user friendliness of Superscript by Andi06. TTTELocomotive is open source and available on Github: https://github.com/tomixnscale89/TTTELocomotive

Author: GDennish

    TTTE - Thomas The Tank Engine
    art
  • 0.jpg 583.19KB
  • 1.jpg 337.70KB
  • 2.jpg 447.00KB
  • icon_0.texture.txt 86 bytes
  • icon_0.tga 32.04KB
  • thomas_dls.jpg 25.96KB
  • boiler_blow_down.wav 1.06MB
  • config.txt 38.76KB
  • mesh
    attach
    coal
  • coal.lm.txt 247 bytes
  • coal_albedo.png 224.35KB
  • coal_albedo.texture.txt 34 bytes
  • coal_lod0.trainzmesh 11.69KB
  • coal_lod0_scene.kin 4.01KB
  • coal_lod1.trainzmesh 3.81KB
  • coal_lod1_scene.kin 4.01KB
  • coal_lod2.trainzmesh 2.26KB
  • coal_lod2_scene.kin 4.01KB
  • coal_normal.png 833.51KB
  • coal_normal.texture.txt 58 bytes
  • coal_parameter.png 550.26KB
  • coal_parameter.texture.txt 62 bytes
  • eyes
  • eye_loc.trainzmesh 138 bytes
  • eye_lod0.trainzmesh 20.28KB
  • eye_lod0_scene.kin 8.65KB
  • eye_lod1.trainzmesh 16.34KB
  • eye_lod2.trainzmesh 11.57KB
  • eye_lod3.trainzmesh 3.64KB
  • eye_lod4.trainzmesh 1.86KB
  • eye_lod5.trainzmesh 1.26KB
  • eyeno_lens_512_albedo.png 45.48KB
  • eyeno_lens_512_albedo.texture.txt 75 bytes
  • eyeno_lens_512_normal.png 18.77KB
  • eyeno_lens_512_normal.texture.txt 100 bytes
  • eyeno_lens_512_parameter.png 187.58KB
  • eyeno_lens_512_parameter.texture.txt 81 bytes
  • eyes.lm.txt 344 bytes
  • eyes_loc.lm.txt 142 bytes
  • mrconductorattachments.trainzmesh 154 bytes
  • snow
  • snow.lm.txt 402 bytes
  • snow_albedo.png 938.45KB
  • snow_albedo.texture.txt 55 bytes
  • snow_last_albedo.png 47.52KB
  • snow_last_albedo.texture.txt 65 bytes
  • snow_last_normal.png 139.22KB
  • snow_last_normal.texture.txt 90 bytes
  • snow_last_parameter.png 74.51KB
  • snow_last_parameter.texture.txt 71 bytes
  • snow_lod0.trainzmesh 869.59KB
  • snow_lod1.trainzmesh 644.79KB
  • snow_lod2.trainzmesh 468.21KB
  • snow_lod3.trainzmesh 168.29KB
  • snow_lod4.trainzmesh 56.08KB
  • snow_lod5.trainzmesh 17.88KB
  • snow_normal.png 2.30MB
  • snow_normal.texture.txt 80 bytes
  • snow_parameter.png 1.90MB
  • snow_parameter.texture.txt 61 bytes
  • blank_normal.png 208 bytes
  • blank_normal.texture.txt 82 bytes
  • buffer.lm.txt 361 bytes
  • buffer_lod0.trainzmesh 68.44KB
  • buffer_lod0.txt 2.76KB
  • buffer_lod1.trainzmesh 43.73KB
  • buffer_lod1.txt 2.76KB
  • buffer_lod2.trainzmesh 30.98KB
  • buffer_lod2.txt 2.76KB
  • buffer_lod3.trainzmesh 11.60KB
  • buffer_lod3.txt 2.76KB
  • buffer_lod4.trainzmesh 6.22KB
  • buffer_lod4.txt 2.76KB
  • detail_blank.png 1.33KB
  • detail_blank.texture.txt 58 bytes
  • detail_normal.png 1.80MB
  • detail_normal.texture.txt 84 bytes
  • door.lm.txt 141 bytes
  • door.trainzmesh 2.71KB
  • thomas.lm.txt 438 bytes
  • thomas_lod0 - copy.txt 2.76KB
  • thomas_lod0.trainzmesh 1.34MB
  • thomas_lod0.txt 2.76KB
  • thomas_lod1.trainzmesh 1.05MB
  • thomas_lod1.txt 2.76KB
  • thomas_lod2.trainzmesh 631.32KB
  • thomas_lod2.txt 2.76KB
  • thomas_lod3.trainzmesh 303.25KB
  • thomas_lod3.txt 2.76KB
  • thomas_lod4.trainzmesh 134.34KB
  • thomas_lod4.txt 2.76KB
  • thomas_lod5.trainzmesh 57.50KB
  • thomas_lod5.txt 2.76KB
  • thomas_lod6.trainzmesh 7.36KB
  • thomas_lowlod_albedo.png 158.63KB
  • thomas_lowlod_albedo.texture.txt 73 bytes
  • thomas_lowlod_parameter.png 155.25KB
  • thomas_lowlod_parameter.texture.txt 79 bytes
  • thomas_main0_albedo.png 4.16MB
  • thomas_main0_albedo.texture.txt 42 bytes
  • thomas_main0_normal.png 2.45MB
  • thomas_main0_normal.texture.txt 66 bytes
  • thomas_main0_parameter.png 2.90MB
  • thomas_main0_parameter.texture.txt 78 bytes
  • thomas_main1_albedo.png 3.82MB
  • thomas_main1_albedo.texture.txt 42 bytes
  • thomas_main1_normal.png 2.48MB
  • thomas_main1_normal.texture.txt 66 bytes
  • thomas_main1_parameter.png 3.03MB
  • thomas_main1_parameter.texture.txt 78 bytes
  • thomas_main2_albedo.png 940.84KB
  • thomas_main2_albedo.texture.txt 42 bytes
  • thomas_main2_normal.png 572.18KB
  • thomas_main2_normal.texture.txt 66 bytes
  • thomas_main2_parameter.png 693.89KB
  • thomas_main2_parameter.texture.txt 78 bytes
  • thomas_main3_albedo.png 4.23MB
  • thomas_main3_albedo.texture.txt 42 bytes
  • thomas_main3_normal.png 2.34MB
  • thomas_main3_normal.texture.txt 66 bytes
  • thomas_main3_parameter.png 2.61MB
  • thomas_main3_parameter.texture.txt 78 bytes
  • thomas_main4_albedo.png 747.17KB
  • thomas_main4_albedo.texture.txt 42 bytes
  • thomas_main4_normal.png 750.14KB
  • thomas_main4_normal.texture.txt 66 bytes
  • thomas_main4_parameter.png 1.01MB
  • thomas_main4_parameter.texture.txt 78 bytes
  • sidle.tfx 400 bytes
  • spuff.tfx 464 bytes
  • tttestub.gs 2.97KB
  • whistle.tfx 428 bytes

GDENNISH LICENSE 2009-2020 (C)
I do not own the brands that may be used in this asset. All characters are owned by their respective companies. Feel free to reskin the asset and re-release but please do not include the original dependencies in your asset. Provide a link to the original asset somewhere in your own asset whether it be description or website. Please do not reverse engineer the mesh without my prior consent (whether by ripping or using converting software). Edits to the mesh via IM Editor or Tr

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