Nissan
<kuid:219140:100095>
| Author: | WAHRMANN1 |
| Kind: | scenery |
| Build: | 2.4 |
| Size: | 83.04KB |
| Uploaded: | 2019-09-22 |
| Website: | andreas-wahrmann.de |
| Downloads: |
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Nissan
Author: Andreas Wahrmann
- Nissan
- $screenshot$.jpg 13.02KB
- config.txt 825 bytes
- kltire1.bmp 1.55KB
- kltire1.texture.txt 30 bytes
- klwhl1.bmp 2.05KB
- klwhl1.texture.txt 29 bytes
- nissan.im 44.96KB
- primera.bmp 48.05KB
- primera.texture.txt 30 bytes
- rimera.texture.txt 19 bytes
VE170: Failed to open compiled texture 'lwhl1b.texture' for 'arc:fld:$(original)/hash-27||kuid 219140 100095.tzarc|'
VE165: Texture 'lwhl1b.texture' is missing or could not be loaded in mesh 'nissan.im', material '*Nissan*106D99E1*!whlb*m.onetex'.
VE170: Failed to open compiled texture 'rimera.texture' for 'arc:fld:$(original)/hash-27||kuid 219140 100095.tzarc|'
VE165: Texture 'rimera.texture' is missing or could not be loaded in mesh 'nissan.im', material '*Nissan*1F5B0C08*$kastlanr*m.onetex'.
VE165: Texture 'lwhl1b.texture' is missing or could not be loaded in mesh 'nissan.im', material '*Nissan*106D99E1*!whlb*m.onetex'.
VE165: Texture 'rimera.texture' is missing or could not be loaded in mesh 'nissan.im', material '*Nissan*1F5B0C08*$kastlanr*m.onetex'.
VE67: The texture 'rimera.texture.txt' does not seem to have a primary image specified. Please check the texture.txt file.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *Nissan*106D99E1*!whlb*m.onetex in mesh file nissan.im has no texture assigned to a required slot: texture0
VE217: Material *Nissan*1F5B0C08*$kastlanr*m.onetex in mesh file nissan.im has no texture assigned to a required slot: texture0
VE217: Material *Nissan*106D99E1*!whlb*m.onetex in mesh file nissan.im has no texture assigned to a required slot: texture0
VE217: Material *Nissan*1F5B0C08*$kastlanr*m.onetex in mesh file nissan.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 661
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