Tatra K2-1000B-3 DPB salon day

Tatra K2-1000B-3 DPB salon day

<kuid2:222585:97007:1>

Author: Oliwerko
Kind: mesh
Build: 2.0
Size: 227.25KB
Uploaded: 2019-06-05
Loadings:
46
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0
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Tatra K2-1000B-3 DPB salon day

Day compartment for Tatra K2-1000B-3, DPB

Author: repaint Oliver Meres

    Tatra K2-1000B-3 DPB salon day
  • $screenshot$.jpg 17.63KB
  • cab1.bmp 96.05KB
  • cab1.texture.txt 27 bytes
  • config.txt 1.35KB
  • env_alm.bmp 12.05KB
  • env_alm.texture.txt 30 bytes
  • env_glass.bmp 12.05KB
  • env_glass.texture.txt 32 bytes
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • koroba.bmp 24.05KB
  • koroba.texture.txt 29 bytes
  • kreslo.bmp 12.05KB
  • kreslo.texture.txt 29 bytes
  • lamp_body.bmp 3.05KB
  • lamp_body.texture.txt 32 bytes
  • lamp_light.bmp 3.05KB
  • lamp_light.texture.txt 33 bytes
  • night_lights.tga 12.02KB
  • podnogki.bmp 48.05KB
  • podnogki.texture.txt 31 bytes
  • pol.bmp 48.05KB
  • pol.texture.txt 26 bytes
  • poruchen.bmp 3.05KB
  • poruchen.texture.txt 31 bytes
  • potolok.bmp 12.05KB
  • potolok.texture.txt 30 bytes
  • protectase.bmp 48.05KB
  • protectase.texture.txt 33 bytes
  • route_win1.bmp 3.05KB
  • route_win1.texture.txt 33 bytes
  • route_win2.bmp 3.05KB
  • route_win2.texture.txt 33 bytes
  • rubber_1.bmp 3.05KB
  • rubber_1.texture.txt 31 bytes
  • salon.bmp 48.05KB
  • salon.texture.txt 28 bytes
  • salon_day.im 159.73KB
  • salon_day.lm.txt 324 bytes
  • salon_day_low.im 106.20KB
  • salon_day_lowest.im 85.05KB
  • salon_day_normal.im 139.83KB
  • sl_punch.bmp 3.05KB
  • sl_punch.texture.txt 31 bytes
  • sl_trash.bmp 3.05KB
  • sl_trash.texture.txt 31 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'lamp_light.bmp' is a uniform color.
VE39: The texture 'poruchen.bmp' is a uniform color.
VE39: The texture 'route_win1.bmp' is a uniform color.
VE39: The texture 'route_win2.bmp' is a uniform color.
VE39: The texture 'rubber_1.bmp' is a uniform color.
VE39: The texture 'sl_punch.bmp' is a uniform color.
VE39: The texture 'sl_trash.bmp' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2234, 1: 1962, 2: 1438, 3: 1040
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 2234, 1: 1962, 2: 1438, 3: 1040

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