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Ford T 21

<kuid:222925:10021>

Author: togog
Kind: scenery
Build: 2.5
Size: 288.52KB
Uploaded: 2024-03-04
Loadings:
2
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0
+

Ford T 21

Author: Togog

    Ford T 21
  • $screenshot$.jpg 14.74KB
  • bluelight.bmp 822 bytes
  • bluelight.texture.txt 32 bytes
  • bois_vernis.bmp 822 bytes
  • bois_vernis.texture.txt 34 bytes
  • config.txt 909 bytes
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • ford t calandre.bmp 192.05KB
  • ford t calandre.texture.txt 38 bytes
  • ford_t_21.im 651.32KB
  • gris-gris.texture.txt 43 bytes
  • gris.bmp 822 bytes
  • gris.texture.txt 27 bytes
  • noir.bmp 822 bytes
  • noir.texture.txt 27 bytes
  • noir_clair.bmp 822 bytes
  • noir_clair.texture.txt 33 bytes
  • noirfonce.bmp 822 bytes
  • noirfonce.texture.txt 32 bytes
  • noirfonce02.bmp 822 bytes
  • noirfonce02.texture.txt 34 bytes
  • yellowdark.bmp 822 bytes
  • yellowdark.texture.txt 33 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'bluelight.bmp' is a uniform color.
VE39: The texture 'bois_vernis.bmp' is a uniform color.
VE39: The texture 'gris.bmp' is a uniform color.
VE39: The texture 'gris.bmp' is a uniform color.
VE39: The texture 'noir.bmp' is a uniform color.
VE39: The texture 'noir_clair.bmp' is a uniform color.
VE39: The texture 'noirfonce.bmp' is a uniform color.
VE39: The texture 'noirfonce02.bmp' is a uniform color.
VE39: The texture 'yellowdark.bmp' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 13040
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 13040

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