AS-Truck 2
<kuid2:302662:11003:2>
| Author: | Alcaron |
| Kind: | scenery |
| Build: | 3.3 |
| Size: | 3.06MB |
| Uploaded: | 2025-10-01 |
| Downloads: |
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AS-Truck 2
Author: Alcaron
- AS-Truck 2
- black.tga 12.04KB
- black2.texture.txt 29 bytes
- black2.tga 192.53KB
- black3.texture.txt 29 bytes
- black3.tga 12.53KB
- chrome.tga 192.53KB
- chrome2.texture.txt 30 bytes
- chrome2.tga 768.53KB
- config.txt 873 bytes
- contfarb.tga 192.53KB
- conweiss.texture.txt 31 bytes
- conweiss.tga 192.53KB
- conweiss2.tga 192.53KB
- drache-drache.texture.txt 47 bytes
- drache.tga 1.00MB
- drache2-drache2.texture.txt 74 bytes
- drache2.tga 1.00MB
- front.tga 48.53KB
- gold.texture.txt 27 bytes
- gold.tga 384.53KB
- gold2.tga 384.53KB
- grau.tga 12.04KB
- graubeige.texture.txt 32 bytes
- graubeige.tga 12.04KB
- gray2.texture.txt 28 bytes
- gray2.tga 192.53KB
- gray2a.tga 192.53KB
- green.tga 48.53KB
- lunplatte.texture.txt 32 bytes
- lunplatte.tga 48.53KB
- orange.tga 192.53KB
- preview.jpg 29.64KB
- rad.texture.txt 26 bytes
- rad.tga 192.53KB
- radkappe.texture.txt 31 bytes
- radkappe.tga 12.02KB
- rb.texture.txt 25 bytes
- rb.tga 192.53KB
- rb2.texture.txt 26 bytes
- rb2.tga 192.53KB
- red2.tga 12.04KB
- rlicht.texture.txt 29 bytes
- rlicht.tga 6.53KB
- rot.tga 12.04KB
- rot1.texture.txt 27 bytes
- rot1.tga 192.53KB
- rot2.tga 192.53KB
- rot3.texture.txt 27 bytes
- rot3.tga 96.53KB
- rot3a.texture.txt 28 bytes
- rot3a.tga 96.53KB
- schmutzf.tga 96.53KB
- staubgrau.texture.txt 32 bytes
- staubgrau.tga 12.04KB
- steel.texture.txt 28 bytes
- steel.tga 192.53KB
- steel1.texture.txt 29 bytes
- steel1.tga 192.53KB
- steel2.tga 48.53KB
- truck.im 3.54MB
- weiss.texture.txt 28 bytes
- weiss.tga 236 bytes
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'black3.tga' is a uniform color.
VE39: The texture 'weiss.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 28993
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 28993
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