Kitsch-Corner

Kitsch-Corner

<kuid2:33404:502032:4>

Author: dmdrake
Kind: scenery
Build: 2.2
Size: 634.80KB
Uploaded: 2019-09-21
Web-site: surfsedge.com/ttbwrr.htm
Loadings:
22
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0
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Kitsch-Corner

Kitsch Corner - A Building with nightmode.

Author: David Drake

    Kitsch-Corner
  • awning.bmp 12.05KB
  • awning.texture.txt 29 bytes
  • awning2.bmp 48.05KB
  • awning2.texture.txt 30 bytes
  • black.bmp 12.05KB
  • black.texture.txt 28 bytes
  • buttress.bmp 6.05KB
  • buttress.texture.txt 31 bytes
  • config.txt 1.01KB
  • door.bmp 48.05KB
  • door.texture.txt 27 bytes
  • gravelroof.bmp 12.05KB
  • gravelroof.texture.txt 33 bytes
  • kitsch-corner.im 98.75KB
  • kitsch-row-alpha.bmp 257.05KB
  • kitsch-row.texture.txt 33 bytes
  • kitsch-row.tga 768.53KB
  • light-light_alpha.texture.txt 51 bytes
  • light.tga 3.04KB
  • light_alpha.bmp 2.05KB
  • lithead.texture.txt 30 bytes
  • lithead.tga 2.08KB
  • night
  • kitsch-row.texture.txt 33 bytes
  • light-light_alpha.texture.txt 51 bytes
  • light.tga 3.04KB
  • light_alpha.bmp 2.05KB
  • lithead.texture.txt 30 bytes
  • lithead.tga 3.53KB
  • night.bmp 48.05KB
  • night.im 27.22KB
  • night.texture.txt 28 bytes
  • sign.bmp 12.05KB
  • sign.texture.txt 27 bytes
  • night.texture.txt 28 bytes
  • shake-roof.bmp 12.05KB
  • shake-roof.texture.txt 33 bytes
  • sign.bmp 12.05KB
  • sign.texture.txt 27 bytes
  • tin.bmp 5.05KB
  • tin.texture.txt 26 bytes
  • trim.bmp 12.05KB
  • trim.texture.txt 27 bytes
  • trim2.bmp 12.05KB
  • trim2.texture.txt 28 bytes
  • trim3.bmp 12.05KB
  • trim3.texture.txt 28 bytes
  • wood.bmp 12.05KB
  • wood.texture.txt 27 bytes

VE37: The texture 'lithead.tga' is not a power of 2, please resize it.
VE40: Unable to load primary image 'night.bmp' for texture file 'night.texture.txt'.
VE40: Unable to load primary image 'night/kitsch-row.tga' for texture file 'night/kitsch-row.texture.txt'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'light.tga' is a uniform color.
VE39: The texture 'night/light.tga' is a uniform color.
VE39: The texture 'trim.bmp' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1382

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