Auburn-House

Auburn-House

<kuid2:33404:504361:4>

Author: dmdrake
Kind: scenery
Build: 2.7
Size: 144.91KB
Uploaded: 2019-09-30
Web-site: ttbwrr.com
Loadings:
32
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0
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Auburn-House

Auburn House - A large corner building with flats above and shops below. With hi-poly 3D details and nightmode.

Author: David Drake

    Auburn-House
  • auburn-apts.texture 85.54KB
  • auburn-house.im 55.17KB
  • awning-fringe.texture 884 bytes
  • awning.texture 1.52KB
  • config.txt 1.61KB
  • corner.texture 21.57KB
  • night
  • light-light_alpha.texture 5.49KB
  • lithead.texture 5.49KB
  • night-night-alpha.texture 21.54KB
  • night.im 6.09KB
  • side-layer.texture 5.57KB
  • stone.texture 5.49KB
  • thumbnail.jpg 16.36KB
  • top-layer.texture 10.88KB

VE168: File 'auburn-apts.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-62||kuid2 33404 504361 4.tzarc|'
VE165: Texture 'auburn-apts.texture' is missing or could not be loaded in mesh 'auburn-house.im', material '*Auburn-House*ACE765CB*material #1*m.onetex'.
VE168: File 'corner.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-62||kuid2 33404 504361 4.tzarc|'
VE165: Texture 'corner.texture' is missing or could not be loaded in mesh 'auburn-house.im', material '*Auburn-House*6BE35EBB*material #27*m.onetex'.
VE168: File 'side-layer.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-62||kuid2 33404 504361 4.tzarc|'
VE165: Texture 'side-layer.texture' is missing or could not be loaded in mesh 'auburn-house.im', material '*Auburn-House*7E13A7EF*material #364*m.onetex'.
VE168: File 'stone.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-62||kuid2 33404 504361 4.tzarc|'
VE165: Texture 'stone.texture' is missing or could not be loaded in mesh 'auburn-house.im', material '*Auburn-House*302DAD71*material #85*m.onetex'.
VE168: File 'top-layer.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-62||kuid2 33404 504361 4.tzarc|'
VE165: Texture 'top-layer.texture' is missing or could not be loaded in mesh 'auburn-house.im', material '*Auburn-House*BAEFB346*material #2*m.onetex'.
VE168: File 'awning.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-62||kuid2 33404 504361 4.tzarc|'
VE165: Texture 'awning.texture' is missing or could not be loaded in mesh 'auburn-house.im', material '*Auburn-House*99C14A7D*material #348*m.onetex'.
VE168: File 'awning-fringe.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-62||kuid2 33404 504361 4.tzarc|'
VE165: Texture 'awning-fringe.texture' is missing or could not be loaded in mesh 'auburn-house.im', material '*Auburn-House*80FE011*material #349*m.onetex'.
VE168: File 'night/night-night-alpha.texture' is not a vali

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *Auburn-House*ACE765CB*material #1*m.onetex in mesh file auburn-house.im has no texture assigned to a required slot: texture0
VE217: Material *Auburn-House*6BE35EBB*material #27*m.onetex in mesh file auburn-house.im has no texture assigned to a required slot: texture0
VE217: Material *Auburn-House*7E13A7EF*material #364*m.onetex in mesh file auburn-house.im has no texture assigned to a required slot: texture0
VE217: Material *Auburn-House*302DAD71*material #85*m.onetex in mesh file auburn-house.im has no texture assigned to a required slot: texture0
VE217: Material *Auburn-House*BAEFB346*material #2*m.onetex in mesh file auburn-house.im has no texture assigned to a required slot: texture0
VE217: Material *Auburn-House*99C14A7D*material #348*m.onetex in mesh file auburn-house.im has no texture assigned to a required slot: texture0
VE217: Material *Auburn-House*80FE011*material #349*m.onetex in mesh file auburn-house.im has no texture assigned to a required slot: texture0
VE217: Material *night*4688D4EA*material #1*m.onetex in mesh file night/night.im has no texture assigned to a required slot: texture0
VE217: Material *night*9895131B*material #1*m.onetex in mesh file night/night.im has no texture assigned to a required slot: texture0
VE217: Material *night*402B7823*material #125*m.onetex in mesh file night/night.im has no texture assigned to a required slot: texture0
VE217: Material *night*3210D2FC*material #1*m.onetex in mesh file night/night.im has no texture assigned to a required slot: texture0
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 808

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