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Shelbourne-Hotel

<kuid2:33404:504404:2>

Author: dmdrake
Kind: scenery
Build: 2.2
Size: 762.12KB
Uploaded: 2019-06-06
Web-site: ttbwrr.com
Loadings:
23
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0
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Shelbourne-Hotel

Shelbourne Hotel - Erected in 1902. With Hi-3D details and nightmode.

Author: David Drake

    Shelbourne-Hotel
  • brick.bmp 12.05KB
  • cap.bmp 1.55KB
  • cap.texture.txt 26 bytes
  • config.txt 1.07KB
  • corner.bmp 48.05KB
  • corner.texture.txt 29 bytes
  • night
  • light-light_alpha.texture.txt 51 bytes
  • light.tga 3.04KB
  • light_alpha.bmp 2.05KB
  • lithead.texture.txt 30 bytes
  • lithead.tga 3.53KB
  • night-1-alpha.bmp 65.05KB
  • night-1-night-1-alpha.texture.txt 55 bytes
  • night-1.tga 192.53KB
  • night-2-alpha.bmp 5.05KB
  • night-2-night-2-alpha.texture.txt 55 bytes
  • night-2.tga 12.53KB
  • night.im 5.93KB
  • paint.bmp 3.05KB
  • paint.texture.txt 28 bytes
  • paint2.bmp 3.05KB
  • roof.bmp 12.05KB
  • roof.texture.txt 27 bytes
  • shelbourne-hotel-master.bmp 768.05KB
  • shelbourne-hotel-master.texture.txt 46 bytes
  • shelbourne-hotel.im 79.99KB
  • turret.bmp 48.05KB
  • turret.texture.txt 29 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'night/light.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1648

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