Shelbourne-Hotel
<kuid2:33404:504404:3>
| Author: | dmdrake |
| Kind: | scenery |
| Build: | 2.2 (TRS2004 SP2 - Passenger Pack) |
| Size: | 778.73KB |
| Uploaded: | 2019-09-30 |
| Website: | ttbwrr.com |
| Downloads: |
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Shelbourne-Hotel
Shelbourne Hotel - Erected in 1902. With Hi-3D details and nightmode.
Author: David Drake
- Shelbourne-Hotel
- brick.bmp 12.05KB
- cap.bmp 1.55KB
- cap.texture.txt 28 bytes
- config.txt 1.63KB
- corner.bmp 48.05KB
- corner.texture.txt 31 bytes
- dls_thumbnail.jpg 16.26KB
- light-light_alpha.texture.txt 54 bytes
- light.tga 3.04KB
- light_alpha.bmp 2.05KB
- lithead.texture.txt 32 bytes
- lithead.tga 3.53KB
- night-1-alpha.bmp 65.05KB
- night-1-night-1-alpha.texture.txt 58 bytes
- night-1.tga 192.53KB
- night-2-alpha.bmp 5.05KB
- night-2-night-2-alpha.texture.txt 58 bytes
- night-2.tga 12.53KB
- night.im 5.93KB
- paint.bmp 3.05KB
- paint.texture.txt 30 bytes
- paint2.bmp 3.05KB
- roof.bmp 12.05KB
- roof.texture.txt 29 bytes
- shelbourne-hotel-master.bmp 768.05KB
- shelbourne-hotel-master.texture.txt 48 bytes
- shelbourne-hotel.im 79.99KB
- turret.bmp 48.05KB
- turret.texture.txt 31 bytes
night
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'night/light.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1648
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