Grand-Imperial-Hotel

Grand-Imperial-Hotel

<kuid2:33404:505122:2>

Author: dmdrake
Kind: scenery
Build: 2.4
Size: 422.35KB
Uploaded: 2020-08-05
Web-site: ttbwrr.com
Loadings:
20
-
0
+

Grand-Imperial-Hotel

Grand Imperial Hotel in Silverton, with 3D details, smoke and nightmode . Built for John Mcmullen.

Author: David Drake

    Grand-Imperial-Hotel
  • awning.bmp 6.05KB
  • awning2.bmp 12.05KB
  • awning2.texture.txt 30 bytes
  • black.bmp 12.05KB
  • black.texture.txt 28 bytes
  • chimney.bmp 12.05KB
  • chimney.texture.txt 30 bytes
  • config.txt 2.14KB
  • door.bmp 48.05KB
  • door.texture.txt 27 bytes
  • dormer-roof.bmp 2.54KB
  • grand-imperial-hotel.bmp 384.05KB
  • grand-imperial-hotel.im 126.61KB
  • grand-imperial-hotel.texture.txt 43 bytes
  • night
  • light-light_alpha.texture.txt 51 bytes
  • light.tga 3.04KB
  • light_alpha.bmp 2.05KB
  • lithead.texture.txt 30 bytes
  • lithead.tga 3.53KB
  • night.im 53.53KB
  • night1-alpha.bmp 33.05KB
  • night1-night1-alpha.texture.txt 53 bytes
  • night1.tga 96.53KB
  • night2-alpha.bmp 5.05KB
  • night2-night2-alpha.texture.txt 53 bytes
  • night2.tga 12.53KB
  • roof-dormer.bmp 48.05KB
  • roof-dormer.texture.txt 34 bytes
  • roof2.bmp 12.05KB
  • roof2.texture.txt 28 bytes
  • shake-roof.bmp 12.05KB
  • shake-roof.texture.txt 33 bytes
  • shingles.bmp 3.05KB
  • shingles.texture.txt 31 bytes
  • tin.bmp 1.55KB
  • tin.texture.txt 26 bytes
  • wood.bmp 12.05KB
  • wood.texture.txt 27 bytes

Give credit of skinned.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'night/light.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1910

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