Kingshill House Durseley

Kingshill House Durseley

<kuid2:351596:21048:1>

Author: pflindley
Kind: scenery
Build: 2.9
Size: 4.49MB
Uploaded: 2024-03-26
Loadings:
5
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0
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Kingshill House Durseley

Another model created in Google SketchUp and exported to Trainz with RubyTMIX.

Author: pflindley

    Kingshill House Durseley
  • config.txt 1.11KB
  • kingshill_house_durseley.im 1.22MB
  • rtm_0001.texture.txt 31 bytes
  • rtm_0001.tga 192.02KB
  • rtm_0002.texture.txt 31 bytes
  • rtm_0002.tga 1.50MB
  • rtm_0003.texture.txt 31 bytes
  • rtm_0003.tga 48.02KB
  • rtm_0004.texture.txt 31 bytes
  • rtm_0004.tga 384.02KB
  • rtm_0005.texture.txt 31 bytes
  • rtm_0005.tga 192.02KB
  • rtm_0006.texture.txt 31 bytes
  • rtm_0006.tga 192.02KB
  • rtm_0007.texture.txt 31 bytes
  • rtm_0007.tga 96.02KB
  • rtm_0008.texture.txt 31 bytes
  • rtm_0008.tga 384.02KB
  • rtm_0009.texture.txt 31 bytes
  • rtm_0009.tga 96.02KB
  • rtm_0010.texture.txt 31 bytes
  • rtm_0010.tga 192.02KB
  • rtm_0011.texture.txt 31 bytes
  • rtm_0011.tga 192.02KB
  • rtm_0012.texture.txt 31 bytes
  • rtm_0012.tga 384.02KB
  • rtm_0013.texture.txt 31 bytes
  • rtm_0013.tga 48.02KB
  • rtm_0014.texture.txt 31 bytes
  • rtm_0014.tga 48.02KB
  • rtm_0015.texture.txt 31 bytes
  • rtm_0015.tga 192.02KB
  • rtm_0016.texture.txt 31 bytes
  • rtm_0016.tga 768.02KB
  • rtm_0017.texture.txt 31 bytes
  • rtm_0017.tga 384.02KB
  • rtm_0018.texture.txt 31 bytes
  • rtm_0018.tga 48.02KB
  • rtm_0019.texture.txt 31 bytes
  • rtm_0019.tga 192.02KB
  • rtm_0020.texture.txt 31 bytes
  • rtm_0020.tga 96.02KB
  • rtm_0021.texture.txt 31 bytes
  • rtm_0021.tga 192.02KB
  • rtm_0022.texture.txt 31 bytes
  • rtm_0022.tga 96.02KB
  • rtm_0023.texture.txt 31 bytes
  • rtm_0023.tga 384.02KB
  • rtm_0024.texture.txt 31 bytes
  • rtm_0024.tga 192.02KB
  • thumbnail.jpg 7.74KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 42 combined chunks (of 44 source) in .im file:
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 16389
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 16389

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