NSWGR ball lever to switch yard points, mount right, default right, for avatar operation
<kuid2:368725:90065:4>
| Author: | ElStoko |
| Kind: | mojunction |
| Build: | 4.2 |
| Size: | 1.18MB |
| Uploaded: | 2025-10-20 |
| Downloads: |
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NSWGR ball lever to switch yard points, mount right, default right, for avatar operation
A ball lever that is weighted to return to a default switch direction unless held in the other direction by an operator.
When used with junctions formed with tracks from the series sourced from <kuid2:368725:49000:7> 'Protrack NSWGR Mesh Library', this asset mates with the switching mechanism when it is mounted to the right of a junction that is switched right by default.
The lever is normally operated by a safe-working officer (SWO) avatar (see the 'SWO Controller Rule' <kuid:368725:60021>). When the relevant avatar is active in the yard in which this control is placed, AI drivers cannot control the junction. When the avatar leaves the trigger area of this junction it will return to its default state.
A naming convention is required so that each junction in a yard is linked to the yard's avatar. If the avatar location code is <location code> then the ground point lever must be named <location code>_TPL_<sequence>, where <sequence> is a lever sequence alphanumeric. For example, if the avatar location code is 'CNJ' then a valid point lever code is 'CNJ_TPL_04'.
- NSWGR ball lever to switch yard points, mount right, default right, for avatar operation
- ball lever-ball lever.texture.txt 55 bytes
- ball lever.tga 1.00MB
- ball lever_normal-ball lever_normal.texture.txt 94 bytes
- ball lever_normal.tga 1.00MB
- config.txt 2.85KB
- close.jpg 844 bytes
- tpl_n.jpg 1.09KB
- tpl_on.jpg 1.02KB
- junctionlever_yard_v5.gs 24.06KB
- lever1.lm.txt 231 bytes
- lever1_0.im 91.48KB
- lever1_1.im 53.43KB
- lever1_2.im 30.56KB
- lever2.lm.txt 231 bytes
- lever2_0.im 91.48KB
- lever2_1.im 53.43KB
- lever2_2.im 29.96KB
- thumbnail.jpg 31.68KB
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