OEC DODGE CHARGER GT

<kuid2:376111:81012325:1>

Author: oec
Kind: scenery
Build: 2.9
Size: 4.84MB
Uploaded: 2025-09-17
Downloads:
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OEC DODGE CHARGER GT

created in Google SketchUp and exported to Trainz by oec 01-2013.

    OEC DODGE CHARGER GT
  • config.txt 1.30KB
  • dodge_charger_gt_sc.im 8.23MB
  • rtm_0001.texture.txt 31 bytes
  • rtm_0001.tga 3.02KB
  • rtm_0002.texture.txt 31 bytes
  • rtm_0002.tga 3.02KB
  • rtm_0003.texture.txt 31 bytes
  • rtm_0003.tga 3.02KB
  • rtm_0004-rtm_0004.texture.txt 51 bytes
  • rtm_0004.tga 256.02KB
  • rtm_0005.texture.txt 31 bytes
  • rtm_0005.tga 3.02KB
  • rtm_0006.texture.txt 31 bytes
  • rtm_0006.tga 3.02KB
  • rtm_0007.texture.txt 31 bytes
  • rtm_0007.tga 3.02KB
  • rtm_0008.texture.txt 31 bytes
  • rtm_0008.tga 192.02KB
  • rtm_0009.texture.txt 31 bytes
  • rtm_0009.tga 96.02KB
  • rtm_0010-rtm_0010.texture.txt 51 bytes
  • rtm_0010.tga 128.02KB
  • rtm_0011.texture.txt 31 bytes
  • rtm_0011.tga 3.02KB
  • rtm_0012.texture.txt 31 bytes
  • rtm_0012.tga 3.02KB
  • rtm_0013.texture.txt 31 bytes
  • rtm_0013.tga 12.02KB
  • rtm_0014.texture.txt 31 bytes
  • rtm_0014.tga 3.02KB
  • rtm_0015-rtm_0015.texture.txt 51 bytes
  • rtm_0015.tga 512.02KB
  • rtm_0016.texture.txt 31 bytes
  • rtm_0016.tga 192.02KB
  • rtm_0017.texture.txt 31 bytes
  • rtm_0017.tga 3.02KB
  • thumbnail.jpg 33.89KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 28 combined chunks (of 34 source) in .im file:
VE39: The texture 'rtm_0001.tga' is a uniform color.
VE39: The texture 'rtm_0002.tga' is a uniform color.
VE39: The texture 'rtm_0003.tga' is a uniform color.
VE39: The texture 'rtm_0005.tga' is a uniform color.
VE39: The texture 'rtm_0006.tga' is a uniform color.
VE39: The texture 'rtm_0007.tga' is a uniform color.
VE39: The texture 'rtm_0011.tga' is a uniform color.
VE39: The texture 'rtm_0012.tga' is a uniform color.
VE39: The texture 'rtm_0014.tga' is a uniform color.
VE39: The texture 'rtm_0017.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 118389
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 118389
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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