PRR Signal Abandoned

<kuid2:378673:1116:1>

Author: UP8328
Kind: mosignal
Build: 3.5
Size: 1.26MB
Uploaded: 2025-10-10
Downloads:
1
-
0
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PRR Signal Abandoned

PRR Signal

    PRR Signal Abandoned
  • $sereenshot$.jpg 7.16KB
  • concrete.bmp 48.05KB
  • concrete.texture.txt 31 bytes
  • config.txt 2.26KB
  • corona_amber.tga 1.79KB
  • corona_amber.txt 34 bytes
  • ladder texture.texture.txt 37 bytes
  • ladder texture.tga 192.02KB
  • old metal.bmp 48.05KB
  • old metal.texture.txt 32 bytes
  • prr lense.bmp 12.05KB
  • prr lense.texture.txt 32 bytes
  • prr pls03 style h.im 1.46MB
  • prr relay face.bmp 192.05KB
  • prr relay face.texture.txt 37 bytes
  • prr rusty_paintedpanel.texture.txt 45 bytes
  • prr rusty_paintedpanel.tga 768.02KB
  • prr staff.jpg 3.53KB
  • prr staff.texture.txt 32 bytes
  • ri ladder a.bmp.bmp 96.05KB
  • ri ladder b.tga-ri ladder a.bmp.texture.txt 65 bytes
  • ri ladder b.tga.tga 128.02KB
  • ri_searchlight signal-ri_signal searchlight.texture.txt 77 bytes
  • ri_searchlight signal.tga 256.02KB
  • ri_signal searchlight.bmp 192.05KB

VE176: The tag 'corona' in '0' must have a texture file extension.
VE176: The tag 'corona' in '1' must have a texture file extension.
VE176: The tag 'corona' in '2' must have a texture file extension.
VE176: The tag 'corona' in '3' must have a texture file extension.
VE176: The tag 'corona' in '4' must have a texture file extension.
VE176: The tag 'corona' in '5' must have a texture file extension.
VE176: The tag 'corona' in '6' must have a texture file extension.
VE176: The tag 'corona' in '7' must have a texture file extension.
VE176: The tag 'corona' in '8' must have a texture file extension.
VE176: The tag 'corona' in '9' must have a texture file extension.
VE176: The tag 'corona' in '10' must have a texture file extension.
VE176: The tag 'corona' in '11' must have a texture file extension.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 24612
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 24612

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