Grade Xing NRC OH 4L Off Set Gated Invensys

<kuid:39134:100485>

Author: bnsf50
Kind: mocrossing
Build: 2.9
Size: 4.42MB
Uploaded: 2023-11-06
Loadings:
15
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0
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Grade Xing NRC OH 4L Off Set Gated Invensys

Grade Crossing Overhead no road crossing 4 Lanes off set gated Safetran Invensys, W protypically animated gates and lights. Designed to be used with Boats ATLS. Instructions for the ATLS located at http://www.boatztrainz.co.uk/. Thanks to Fwassner for the new scripted features.
I reccomend using the grade xing plate alomg with these to fill in the track. These crossing plates, located under objects, can change textures by clicking on the ? mark and using the properties window.

Author: bnsf50

    Grade Xing NRC OH 4L Off Set Gated Invensys
  • $screenshot$.jpg 10.63KB
  • bell.wav 10.82KB
  • chrome-chrome.texture.txt 47 bytes
  • chrome.tga 1.53KB
  • concrete2.texture.txt 32 bytes
  • concrete2.tga 48.53KB
  • concrete2normal-concrete2normal.texture.txt 90 bytes
  • concrete2normal.tga 64.04KB
  • config.txt 12.56KB
  • cross bucks_stripes 512.texture.txt 46 bytes
  • cross bucks_stripes 512.tga 768.53KB
  • crossing instructions
  • readme.txt 3.12KB
  • crossingoverheadus4l.im 1.21MB
  • crossingoverheadus4l.lm.txt 405 bytes
  • expanded metal grating1-expanded metal grating1.texture.txt 81 bytes
  • expanded metal grating1.tga 64.53KB
  • gate.kin 14.30KB
  • grade xing oh 4l off set gate invis sys_lod_2.im 806.61KB
  • grade xing oh 4l off set gate invis sys_lod_3.im 610.14KB
  • griswold arm jct box.texture.txt 43 bytes
  • griswold arm jct box.tga 768.53KB
  • griswold arm jct boxnor-griswold arm jct boxnor.texture.txt 106 bytes
  • griswold arm jct boxnor.tga 1.00MB
  • invensys rail sign nor-invensys rail sign nor.texture.txt 104 bytes
  • invensys rail sign nor.tga 512.04KB
  • invensys rail sign.texture.txt 41 bytes
  • invensys rail sign.tga 384.53KB
  • motorbox.texture.txt 31 bytes
  • motorbox.tga 24.53KB
  • motorboxnormal-motorboxnormal.texture.txt 88 bytes
  • motorboxnormal.tga 32.04KB
  • nullbell.wav 24 bytes
  • red lens 2d.texture.txt 34 bytes
  • red lens 2d.tga 1.00MB
  • red lens 2dnor-red lens 2dnor.texture.txt 88 bytes
  • red lens 2dnor.tga 1.00MB
  • safetran logo.texture.txt 36 bytes
  • safetran logo.tga 48.53KB
  • safetran logonor-safetran logonor.texture.txt 92 bytes
  • safetran logonor.tga 64.04KB
  • safetranjbox.texture.txt 35 bytes
  • safetranjbox.tga 768.53KB
  • safetranjboxnor-safetranjboxnor.texture.txt 90 bytes
  • safetranjboxnor.tga 1.00MB
  • silvermildrusty.texture.txt 38 bytes
  • silvermildrusty.tga 48.53KB
  • silvermildrustynor-silvermildrustynor.texture.txt 96 bytes
  • silvermildrustynor.tga 64.04KB
  • silverrusty.texture.txt 34 bytes
  • silverrusty.tga 48.53KB
  • silverrustynor-silverrustynor.texture.txt 88 bytes
  • silverrustynor.tga 64.04KB
  • usaxstub_v32.gs 22.79KB
  • uss logo.texture.txt 31 bytes
  • uss logo.tga 12.53KB
  • uss logonor-uss logonor.texture.txt 82 bytes
  • uss logonor.tga 16.04KB

This item is supplied free of charge for personnel use by registered users of Trainz. It or its contents must not be modified, offered for sale or supplied as any part of a Payware package or provided for downloading on any site other than Auran unless this is expressly permitted in writing by the author BNSF50 / Clem Cummings .

Comments:

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Asphalt 8
3 months ago

Hey Bnsf50 Plase You HELP Me How can i active GRADE Xing crossing in my Trainz Simulator android game i must NEED all material but i apart take finish all material How can i active GRADE Xing crossing?

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Asphalt 8
3 months ago

İ CAN'T see in game just name active in game How csn A see in game?

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