VAZ_04_GREEN

VAZ_04_GREEN

<kuid:400089:100079>

Author: CiceronMT
Kind: scenery
Build: 2.9
Size: 1.15MB
Uploaded: 2019-03-05
Web-site: trainzland.3dn.ru
Loadings:
231
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0
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VAZ_04_GREEN

Author: Andrei_B

    VAZ_04_GREEN
  • $screenshot$.jpg 27.90KB
  • 1.jpg 556 bytes
  • 1.texture.txt 24 bytes
  • 2.jpg 559 bytes
  • 2.texture.txt 24 bytes
  • 3.jpg 558 bytes
  • 3.texture.txt 24 bytes
  • chromeb.texture.txt 30 bytes
  • chromeb.tga 48.02KB
  • config.txt 981 bytes
  • kabin.jpg 12.05KB
  • kabin.texture.txt 28 bytes
  • okno.jpg 2.19KB
  • okno.texture.txt 27 bytes
  • optik-optik.texture.txt 45 bytes
  • optik.jpg 58.76KB
  • optik.texture.txt 28 bytes
  • optik.tga 48.02KB
  • optikf-optikf.texture.txt 47 bytes
  • optikf.tga 48.02KB
  • stop.jpg 5.80KB
  • stop.texture.txt 27 bytes
  • td.texture.txt 25 bytes
  • td.tga 786 bytes
  • vaz_04_green.im 1.80MB
  • zds.jpg 2.42KB
  • zds.texture.txt 26 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *VAZ_04_RED*151CA251*standardmater3*m.reflect in mesh file vaz_04_green.im has no texture assigned to a required slot: texture0
VE217: Material *VAZ_04_RED*29364939*standardmater6*m.reflect in mesh file vaz_04_green.im has no texture assigned to a required slot: texture0
VE217: Material *VAZ_04_RED*985C6AB*standardmater190*m.reflect in mesh file vaz_04_green.im has no texture assigned to a required slot: texture0
VE217: Material *VAZ_04_RED*3C43F2ED*2104*m.reflect in mesh file vaz_04_green.im has no texture assigned to a required slot: texture0
VE217: Material *VAZ_04_RED*7E41CE00*standardmater191*m.reflect in mesh file vaz_04_green.im has no texture assigned to a required slot: texture0
VE166: 34 combined chunks (of 43 source) in .im file:
VE39: The texture '1.jpg' is a uniform color.
VE39: The texture '2.jpg' is a uniform color.
VE39: The texture '3.jpg' is a uniform color.
VE39: The texture 'chromeb.tga' is a uniform color.
VE39: The texture 'td.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 32587
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 32587

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