JPN Shinjuku Depot PT1

JPN Shinjuku Depot PT1

<kuid2:412718:610295:1>

Author: dmmascit
Kind: scenery
Build: 3.5
Size: 30.39MB
Uploaded: 2026-01-18
Downloads:
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JPN Shinjuku Depot PT1

This is the first part made towards the completes Shinjuku Railroad station in Tokyo Japan. Other building under construction are the South entrance, both building east and west of the station that are connected to the station and 16 platforms that reside under this building. The effective system load of this asset is 301602 polygons (296202 from geometry, 5400 from textures).

Author: dmmascit

    JPN Shinjuku Depot PT1
  • config.txt 1.40KB
  • jpn_shinjuku_depot_pt1.im 25.53MB
  • rtm_0001-rtm_0001.texture.txt 51 bytes
  • rtm_0001.tga 4.00MB
  • rtm_0002-rtm_0002.texture.txt 51 bytes
  • rtm_0002.tga 16.00MB
  • rtm_0003-rtm_0003.texture.txt 51 bytes
  • rtm_0003.tga 16.00MB
  • rtm_0004-rtm_0004.texture.txt 51 bytes
  • rtm_0004.tga 16.00MB
  • rtm_0005-rtm_0005.texture.txt 51 bytes
  • rtm_0005.tga 4.00MB
  • rtm_0006-rtm_0006.texture.txt 51 bytes
  • rtm_0006.tga 16.00MB
  • rtm_0007-rtm_0007.texture.txt 51 bytes
  • rtm_0007.tga 4.00MB
  • rtm_0008-rtm_0008.texture.txt 51 bytes
  • rtm_0008.tga 4.00MB
  • rtm_0009-rtm_0009.texture.txt 51 bytes
  • rtm_0009.tga 16.00MB
  • rtm_0010-rtm_0010.texture.txt 51 bytes
  • rtm_0010.tga 16.00MB
  • rtm_0011-rtm_0011.texture.txt 51 bytes
  • rtm_0011.tga 4.00MB
  • rtm_0012-rtm_0012.texture.txt 51 bytes
  • rtm_0012.tga 4.00MB
  • rtm_0013-rtm_0013.texture.txt 51 bytes
  • rtm_0013.tga 4.00MB
  • rtm_0014-rtm_0014.texture.txt 51 bytes
  • rtm_0014.tga 4.00MB
  • rtm_0015-rtm_0015.texture.txt 51 bytes
  • rtm_0015.tga 16.00MB
  • rtm_0016.texture.txt 31 bytes
  • rtm_0016.tga 3.00MB
  • rtm_0017.texture.txt 31 bytes
  • rtm_0017.tga 3.00MB
  • rtm_0018.texture.txt 31 bytes
  • rtm_0018.tga 1.50MB
  • rtm_0019-rtm_0019.texture.txt 51 bytes
  • rtm_0019.tga 146 bytes
  • thumbnail.jpg 9.07KB

VE166: 32 combined chunks (of 47 source) in .im file:
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 296164
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 296164
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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