James Driving Bogey Devtest
<kuid:414976:100258>
| Author: | microlem |
| Kind: | bogey |
| Build: | 4.6 (TRS19) |
| Size: | 13.33MB |
| Uploaded: | 2026-03-20 |
| Downloads: |
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James Driving Bogey Devtest
script test
Author: Microlem
- James Driving Bogey Devtest
- anim.kin 11.33KB
- blank.trainzmesh 52 bytes
- bogey.trainzmesh 775.71KB
- bogey_scene.kin 11.33KB
- config.txt 1,003 bytes
- james3_rod_albedo.png 270.75KB
- james3_rod_albedo.texture.txt 67 bytes
- james3_rod_normal.png 705.52KB
- james3_rod_normal.texture.txt 92 bytes
- james3_rod_parameter.texture.txt 73 bytes
- james3_rod_parameter.tga 3.00MB
- james3_wheels_albedo.png 2.57MB
- james3_wheels_albedo.texture.txt 73 bytes
- james3_wheels_normal.png 3.06MB
- james3_wheels_normal.texture.txt 98 bytes
- james3_wheels_parameter.texture.txt 79 bytes
- james3_wheels_parameter.tga 16.00MB
- main.lm.txt 427 bytes
- thumbnail_0.jpg 10.78KB
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 10725, 1: 0, 2: 0, 3: 0
VE111: The meshes in LOD level 3 must total at least 20% fewer polygons than the next higher LOD: 0: 10725, 1: 0, 2: 0, 3: 0
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 10725, 1: 0, 2: 0, 3: 0
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