Basic_Mine_Shaft_Head_Mod2

Basic_Mine_Shaft_Head_Mod2

<kuid2:439337:101065:3>

Author: MSGSapper
Kind: scenery
Build: 3.3 (TS2010 SP2 )
Size: 344.92KB
Uploaded: 2026-02-14
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Basic_Mine_Shaft_Head_Mod2

This is a static mine shaft head building that is designed to be used with other industrial or mine buildings. This comes from the original Basic_1_Track_Coal by Ben Dorsey (AKA bendorsey). My thanks to Ben for generously allowing me to do this and his great content item!

Author: MSGSapper

    Basic_Mine_Shaft_Head_Mod2
  • black.bmp 246 bytes
  • black.texture.txt 28 bytes
  • coal_dump.wav 104.12KB
  • concrete.bmp 3.05KB
  • concrete.texture.txt 31 bytes
  • concrete6.jpg 33.12KB
  • concrete6.texture.txt 32 bytes
  • config.txt 1.73KB
  • door8.jpg 12.71KB
  • door8.texture.txt 28 bytes
  • iconb1tcm.tga 17.04KB
  • metal14.jpg 27.70KB
  • metal14.texture.txt 30 bytes
  • part_1.im 183.43KB
  • preview.jpg 31.10KB
  • window9.bmp 96.05KB
  • window9.texture.txt 30 bytes
  • wood2.jpg 23.21KB
  • wood2.texture.txt 28 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2728

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