New Tipple_with_Aerial_Tramway

Tipple_with_Aerial_Tramway

<kuid2:439337:101088:2>

Author: MSGSapper
Kind: scenery
Build: 3.3
Size: 1.34MB
Uploaded: 2025-10-02
Downloads:
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Tipple_with_Aerial_Tramway

This is a small non-interactive coal or ore tipple with animated aerial tramway to carrry coal or ore from the mine shaft to the tipple. Height adjustable. For use with coal loading use my 'Coal_Unloader_Interactive_with_effects' item. This is a modified version of the original Bobcat_Mine_1 by Ben Dorsey (AKA bendorsey) where the input track and associated support structure from the mine head has been deleted. My thanks to Ben for generously allowing me to do this and his great content item!

    Tipple_with_Aerial_Tramway
  • black.bmp 246 bytes
  • black.texture.txt 28 bytes
  • board - batten.jpg 18.37KB
  • board - batten.texture.txt 37 bytes
  • concrete3.jpg 52.57KB
  • concrete3.texture.txt 32 bytes
  • config.txt 3.16KB
  • door8.jpg 12.71KB
  • door8.texture.txt 28 bytes
  • iconbm1.tga 17.04KB
  • metal13.jpg 29.84KB
  • metal13.texture.txt 30 bytes
  • metal14.jpg 14.50KB
  • metal14.texture.txt 30 bytes
  • metal5.jpg 18.84KB
  • metal5.texture.txt 29 bytes
  • part_1.im 824.30KB
  • planks4.jpg 48.35KB
  • planks4.texture.txt 30 bytes
  • planks7.jpg 31.64KB
  • planks7.texture.txt 30 bytes
  • preview.jpg 32.83KB
  • rust8.jpg 36.69KB
  • rust8.texture.txt 28 bytes
  • tram1.im 944.03KB
  • tram1anim.kin 42.39KB
  • tram2.im 949.08KB
  • tram2anim.kin 42.39KB
  • wall20.jpg 36.50KB
  • wall20.texture.txt 29 bytes
  • window9.bmp 96.05KB
  • window9.texture.txt 30 bytes
  • wood2.jpg 23.21KB
  • wood2.texture.txt 28 bytes
  • wood34.jpg 23.10KB
  • wood34.texture.txt 29 bytes
  • wood35.jpg 27.38KB
  • wood35.texture.txt 29 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 46248
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 46248

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