SAP_Signal_Dwarf_1_PBR
<kuid:439337:106700>
Author: | MSGSapper |
Kind: | mosignal |
Build: | 4.7 |
Size: | 21.92MB |
Uploaded: | 2025-09-25 |
Downloads: |
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SAP_Signal_Dwarf_1_PBR
A U.S. railroad two aspect dwarf track signal. Uses non-parallax PBR textures. Non-permissive (stop on red). The following aspects are used:
0 STOP
8 PROCEED
I have also included all my Blender 2.92 project files for this content item in a sub-folder called 'blender_files'. Before trying to access them be sure to first read the 'instructions_read_first.txt' file in that folder. I have also included the markings overlay texture file for re-skinning purposes using your own road texture.
- SAP_Signal_Dwarf_1_PBR
- blender_project_files.txt 154.97KB
- instructions_read_first.txt 941 bytes
- brushed_aluminium_albedo.png 145.08KB
- brushed_aluminium_albedo.texture.txt 83 bytes
- brushed_aluminium_normal.png 77.01KB
- brushed_aluminium_normal.texture.txt 141 bytes
- brushed_aluminium_parameters.png 180.56KB
- brushed_aluminium_parameters.texture.txt 124 bytes
- brushed_black_metal1_albedo.png 241.64KB
- brushed_black_metal1_albedo.texture.txt 89 bytes
- brushed_black_metal1_normal.png 102.23KB
- brushed_black_metal1_normal.texture.txt 147 bytes
- brushed_black_metal1_parameters.png 38.17KB
- brushed_black_metal1_parameters.texture.txt 130 bytes
- concrete_wall_albedo.png 7.62MB
- concrete_wall_albedo.texture.txt 75 bytes
- concrete_wall_normal.png 7.10MB
- concrete_wall_normal.texture.txt 133 bytes
- concrete_wall_parameters.png 6.17MB
- concrete_wall_parameters.texture.txt 116 bytes
- config.txt 2.17KB
- corona_green.png 846 bytes
- corona_green.texture.txt 59 bytes
- corona_red.png 1.04KB
- corona_red.texture.txt 55 bytes
- glass_albedo.png 2.61KB
- glass_albedo.texture.txt 59 bytes
- signal.fbx 76.12KB
- signal.trainzmesh 65.45KB
- thumbnail.jpg 75.95KB
blender_files
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