SAP_Grain_Truck_1_PBR
<kuid:439337:109655>
Author: | MSGSapper |
Kind: | scenery |
Build: | 4.7 |
Size: | 22.43MB |
Uploaded: | 2024-10-31 |
Loadings: |
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SAP_Grain_Truck_1_PBR
A very detailed and weathered Ford 1964 F-Series F-800 Grain Truck done as a static scenery item. Height adjustable. Uses high quality non-parallax PBR textures. Has LOD 0 to 3. Poly count at LOD0 = 156563.
Author: MSGSapper
- SAP_Grain_Truck_1_PBR
- black_dirty_metal_albedo.png 682.71KB
- black_dirty_metal_albedo.texture.txt 83 bytes
- black_dirty_metal_normal.png 1.20MB
- black_dirty_metal_normal.texture.txt 141 bytes
- black_dirty_metal_parameters.png 1.17MB
- black_dirty_metal_parameters.texture.txt 124 bytes
- body_color_albedo.png 12.47KB
- body_color_albedo.texture.txt 69 bytes
- body_color_normal.png 29.90KB
- body_color_normal.texture.txt 127 bytes
- body_color_parameters.png 90.33KB
- body_color_parameters.texture.txt 110 bytes
- chrome_albedo.png 426.41KB
- chrome_albedo.texture.txt 61 bytes
- chrome_normal.png 284.83KB
- chrome_normal.texture.txt 119 bytes
- chrome_parameters.png 282.56KB
- chrome_parameters.texture.txt 102 bytes
- color_brown.png 8.65KB
- color_brown.texture.txt 57 bytes
- color_red.png 2.08KB
- color_red.texture.txt 53 bytes
- config.txt 2.28KB
- glass3_albedo.png 6.94KB
- glass3_albedo.texture.txt 61 bytes
- glass3_normal.png 6.73KB
- glass3_normal.texture.txt 119 bytes
- glass3_parameters.png 3.56KB
- glass3_parameters.texture.txt 102 bytes
- hlr.png 396.21KB
- hlr.texture.txt 39 bytes
- n_lights.png 386.20KB
- n_lights.texture.txt 49 bytes
- plate_d.png 379.11KB
- plate_d.texture.txt 47 bytes
- radiator.png 155.77KB
- radiator.texture.txt 49 bytes
- red_dirty_metal_albedo.png 1.49MB
- red_dirty_metal_albedo.texture.txt 79 bytes
- red_dirty_metal_normal.png 1.20MB
- red_dirty_metal_normal.texture.txt 137 bytes
- red_dirty_metal_parameters.png 1.16MB
- red_dirty_metal_parameters.texture.txt 120 bytes
- structure.lm.txt 336 bytes
- structure_lod0.trainzmesh 7.06MB
- structure_lod1.trainzmesh 4.53MB
- structure_lod2.trainzmesh 2.92MB
- structure_lod3.trainzmesh 1.96MB
- thumbnail.jpg 67.73KB
- wheelside.png 89.67KB
- wheelside.texture.txt 51 bytes
- wood_beams1_albedo.png 1.62MB
- wood_beams1_albedo.texture.txt 71 bytes
- wood_beams1_normal.png 1.07MB
- wood_beams1_normal.texture.txt 129 bytes
- wood_beams1_parameters.png 146.28KB
- wood_beams1_parameters.texture.txt 112 bytes
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 156563, 1: 84666, 2: 48720, 3: 30745, 4: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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