SAP_Pickle_Factory_PBR

<kuid:439337:116692>

Author: MSGSapper
Kind: scenery
Build: 4.7
Size: 135.80MB
Uploaded: 2025-01-19
Downloads:
12
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0
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SAP_Pickle_Factory_PBR

The detailed Mount Olive Pickle manufacturing plant done as a static scenery item. For best results use in conjunction with my 'SAP_BI3_Pickles' industry track. Height adjustable. Uses high quality non-parallax PBR textures. Has LOD 0 to 3. Poly count at LOD0 = 78832.

Author: MSGSapper

    SAP_Pickle_Factory_PBR
  • billboard_light.png 697.90KB
  • billboard_light.texture.txt 65 bytes
  • billboard_plywood.png 667.44KB
  • billboard_plywood.texture.txt 69 bytes
  • billboard_plywood2.png 636.91KB
  • billboard_plywood2.texture.txt 71 bytes
  • bitumen_roofing_albedo.png 9.77MB
  • bitumen_roofing_albedo.texture.txt 79 bytes
  • bitumen_roofing_normal.png 10.77MB
  • bitumen_roofing_normal.texture.txt 137 bytes
  • bitumen_roofing_parameters.png 8.74MB
  • bitumen_roofing_parameters.texture.txt 120 bytes
  • board_and_batten_white_albedo.png 1.51MB
  • board_and_batten_white_albedo.texture.txt 93 bytes
  • board_and_batten_white_normal.png 507.40KB
  • board_and_batten_white_normal.texture.txt 151 bytes
  • board_and_batten_white_parameters.png 67.63KB
  • board_and_batten_white_parameters.texture.txt 134 bytes
  • concrete_wall_albedo.png 7.62MB
  • concrete_wall_albedo.texture.txt 75 bytes
  • concrete_wall_normal.png 7.10MB
  • concrete_wall_normal.texture.txt 133 bytes
  • concrete_wall_parameters.png 6.17MB
  • concrete_wall_parameters.texture.txt 116 bytes
  • config.txt 2.39KB
  • door_b1.png 366.57KB
  • door_b1.texture.txt 49 bytes
  • doors_albedo.png 3.04MB
  • doors_albedo.texture.txt 59 bytes
  • doors_normal.png 2.96MB
  • doors_normal.texture.txt 117 bytes
  • doors_parameters.png 6.32MB
  • doors_parameters.texture.txt 100 bytes
  • dr1_b1.png 388.04KB
  • dr1_b1.texture.txt 47 bytes
  • factory_x5_diffuse_map.png 12.04MB
  • factory_x5_diffuse_map.texture.txt 79 bytes
  • gdoors_albedo.png 3.11MB
  • gdoors_albedo.texture.txt 61 bytes
  • gdoors_extras_albedo.png 2.04MB
  • gdoors_extras_albedo.texture.txt 75 bytes
  • gdoors_extras_normal.png 2.55MB
  • gdoors_extras_normal.texture.txt 133 bytes
  • gdoors_extras_parameters.png 4.43MB
  • gdoors_extras_parameters.texture.txt 116 bytes
  • gdoors_normal.png 3.32MB
  • gdoors_normal.texture.txt 119 bytes
  • gdoors_parameters.png 3.21MB
  • gdoors_parameters.texture.txt 102 bytes
  • gm_192_g.png 167.63KB
  • gm_192_g.texture.txt 51 bytes
  • grid_b1.png 43.11KB
  • grid_b1.texture.txt 49 bytes
  • hw1_02_abandonedbrick_d.png 253.06KB
  • hw1_02_abandonedbrick_d.texture.txt 81 bytes
  • keep_clear.png 36.71KB
  • keep_clear.texture.txt 55 bytes
  • metal_base.png 537.41KB
  • metal_base.texture.txt 55 bytes
  • mr_b1.png 335.22KB
  • mr_b1.texture.txt 45 bytes
  • nj5_newblubuild3.png 234.73KB
  • nj5_newblubuild3.texture.txt 67 bytes
  • olive_sign1.png 150.31KB
  • olive_sign1.texture.txt 57 bytes
  • pb1_b1.png 204.07KB
  • pb1_b1.texture.txt 47 bytes
  • rf_b1.png 6.70MB
  • rf_b1.texture.txt 45 bytes
  • rsn_mh_po1_03_bridgebase0100002.png 1.98MB
  • rsn_mh_po1_03_bridgebase0100002.texture.txt 97 bytes
  • rsn_mh_po1_03_shuuter00001.png 307.93KB
  • rsn_mh_po1_03_shuuter00001.texture.txt 87 bytes
  • scoreboard_02.png 325.83KB
  • scoreboard_02.texture.txt 61 bytes
  • structure_albedo.png 7.05MB
  • structure_albedo.texture.txt 67 bytes
  • structure_lod0.trainzmesh 6.56MB
  • structure_lod1.trainzmesh 3.37MB
  • structure_lod2.trainzmesh 1.71MB
  • structure_lod3.trainzmesh 944.04KB
  • structure_normal.png 7.35MB
  • structure_normal.texture.txt 125 bytes
  • structure_parameters.png 7.60MB
  • structure_parameters.texture.txt 108 bytes
  • textures_com.png 403.67KB
  • textures_com.texture.txt 59 bytes
  • textures_com2.png 851.46KB
  • textures_com2.texture.txt 61 bytes
  • textures_com3.png 755.78KB
  • textures_com3.texture.txt 61 bytes
  • textures_com4.png 760.32KB
  • textures_com4.texture.txt 61 bytes
  • thumbnail.jpg 14.33KB
  • vents_vire_01.png 1.51MB
  • vents_vire_01.texture.txt 61 bytes
  • warning.png 412.08KB
  • warning.texture.txt 49 bytes

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 78832, 1: 39666, 2: 20015, 3: 10102, 4: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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